Hot off a fantastic race in Germany, the Thrustmaster Australian Formula Master heads to the Italian Temple of Speed, and the home of the Tifosi. So shed some wing, and prepare for big speed and big stops. General Information Date: Saturday 11th July 2015 Server Name: RACEDEPARTMENT.COM Thrustmaster AFM Start time: 19:00 AEST (09:00 GMT) Skin Pack: DOWNLOAD Virtual Time of Day: 14:00 Starting Track Grip: 93% Fuel Usage: 170% Conditions: 26C | Clear Racing Laps: 21 | Standing Start Technical Notes & Track Briefing: Track Length: 5.793 km Top speed: 256 km/h Turns: 11 (7 Right & 4 Left) Tyre Wear: Low Track Map & Red Zone: The red zone for Round 3 is applicable during the first lap only, and covers an area from the start line, to the exit of Turn 2. Incidents that occur in this zone will be automatically looked at and scrutinized more heavily, and may be punished more severely. The objective of the red zone is to promote a clean start to the race so that everyone can get through the first lap unscathed. Erratic changes of direction, contact and crashes will be penalized more harshly if found guilty. Track Limits: Article 6.1 of the 2015 RaceDepartment League Regulations states that all drivers must maintain at least two wheels within the white lines of the track at all times when under normal control of their car. Whilst article 6.1 applies to the entire race track, the stewards will pay particularly strong attention to the following areas of the track. The cutting penalties outlined in the Stewards Notice Board thread will be applied to drivers who take liberties with these areas too often. Turn 6: Time gains can be made by running wide on the exit of Turn 6. If you run wide under normal control of your car, then you must lift off throttle 100% for at least 1 second. If you are clearly not under control of your car, then exemptions can be granted. What is deemed to be "under control" or not is up to the discretion of the stewards. Turn 10 (Ascari): Running wide on the exit of the Ascari chicane is prohibited. Additionally, cutting the entry of the Ascari chicane (T8) is also, for obvious reasons, prohibited. Pit-lane Exit: Several drivers were penalised after Round 2 for breaching the pitlane exit line. The penalties were less harsh to serve as a warning. In Round 3, and all future rounds, the penalty will be an automatic 10 second time penalty added to your total race time, and it will be an additional 10 seconds for every additional breach of the pitlane exit line. Drivers are allowed to cross the pitlane exit line during the practice session only, so long as they do not impede other drivers. During the qualifying and race sessions, crossing this white line when exiting the pits is strictly prohibited and will be policed. You have been warned! Don't Forget! You are required to be present on TeamSpeak during all rounds of the league. Upon joining the RaceDepartment TeamSpeak server, you must set up your teams' Sub-Channel within the Assetto Corsa channel, using your team name. Once in your channel, the League director will send you a text message containing the password for the server.