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Tracks Road Atlanta (3 seasons) 1.06

Road Atlanta for AMS

  1. Patrick Giranthon

    Patrick Giranthon
    Premium

    Messages:
    3,160
    Ratings:
    +5,330
    Patrick Giranthon submitted a new resource:

    Road Atlanta (3 seasons) - Road Atlanta for AMS

    Read more about this resource...
     
    • Like Like x 12
    • Love Love x 6
  2. fredmucelini

    fredmucelini

    Messages:
    87
    Ratings:
    +12
    Looks amazing. Thank you so much Patrick.
     
  3. Taris

    Taris

    Messages:
    107
    Ratings:
    +42
    Amazing job.

    Question: Is very difficult make reversed versions of your tracks?
     
  4. David Brock

    David Brock

    Messages:
    202
    Ratings:
    +23
    Won't load for me. Zip shows the 4 Road Atlanta folders but they don't appear in the folder when extracted.
     
  5. Patrick Giranthon

    Patrick Giranthon
    Premium

    Messages:
    3,160
    Ratings:
    +5,330
    never tried, but it would need some changes, like start lights, new AIW , etc
     
  6. Dann Murillo

    Dann Murillo
    Premium

    Messages:
    439
    Ratings:
    +234
    Sound like you maybe didn't extract it to the locations folder correctly? The folder in Locations should be "RoadAtlanta3". If that doesn't work maybe re-download the file?
     
  7. David Brock

    David Brock

    Messages:
    202
    Ratings:
    +23
    I downloaded it twice, extracted to a folder on my desktop to cut and paste into the locations folder. Now I'm not the sharpest guy when it comes to computers but I have been doing this since GPL (2000).
     
  8. hex

    hex

    Messages:
    412
    Ratings:
    +157
    Thank you, track maestro! :inlove:
     
  9. Randy Schulze

    Randy Schulze

    Messages:
    19
    Ratings:
    +5
    Thank you very much for one of my favorite locations.
     
  10. Gui Cramer

    Gui Cramer

    Messages:
    1,534
    Ratings:
    +750
    Uzzi made an amazing job and I am very satisfied with the level of this port, thanks Patrick. I am really, really happy we got a new version with new geometry instead of that old conversion that made its way to GSC 2013.
     
  11. PieterN

    PieterN
    Premium

    Messages:
    413
    Ratings:
    +92
    Until now i only raced the summer-version. Wow, it looks fantastic. Cant wait to try the other versions. Has anyone raced against the AI yet ?
     
  12. Kenny Paton

    Kenny Paton
    Staff Premium

    Messages:
    6,998
    Ratings:
    +3,379
    Looking forward to trying this, Patrick's work is always amazing.
     
  13. Rob Fitness

    Rob Fitness

    Messages:
    801
    Ratings:
    +663
    thanks heaps guys. is awesome
     
  14. fortyfivekev

    fortyfivekev
    Premium

    Messages:
    879
    Ratings:
    +318
    Really loving the track one of my favourites. I had a race last night against the AI (Boxer Cup, 100%, Medium aggression). Went through practice and qualifying and there was a really large field spread. The fastest guys were on my pace but the back of the field was almost 20 seconds slower and in the race I was lapping AI after 7 laps.

    I've never noticed this before with any other track and was wondering if anyone else had seen it or whether it's a problem with my install.
     
  15. Keith Dixon

    Keith Dixon

    Messages:
    253
    Ratings:
    +156
    I noticed the same issue yesterday running a larger field at 107% so it's not your install
     
  16. PieterN

    PieterN
    Premium

    Messages:
    413
    Ratings:
    +92
    Ah, i had about the same issue's running the Super V8's at 101% and medium agression. Thought i did something wrong. Other than that, what a great track-conversion !!
     
  17. hummer444

    hummer444

    Messages:
    231
    Ratings:
    +684
    Top notch again Patrick:thumbsup:
     
  18. PieterN

    PieterN
    Premium

    Messages:
    413
    Ratings:
    +92
    I think i've found the cause of the strange AI-behaviour. In the .gdb files the line:
    TerrainDataFile=..\RA.tdf

    should be

    TerrainDataFile = ..\RA.tdf

    so the spaces before and after the = are missing. My guess is because of this little typo the TerrainDataFile isn't "read" correctly by the sim ? I've changed it and raced against the AI and had a blast !
     
    • Like Like x 1
  19. Keith Dixon

    Keith Dixon

    Messages:
    253
    Ratings:
    +156
    Just tested and it didn't seem to make any difference I'm still passing them pretty easily, they brake far too early for the corners and their pretty slow especially for 107%, the back of the field disappeared after the 1st lap
     
  20. Rob Fitness

    Rob Fitness

    Messages:
    801
    Ratings:
    +663
    I had the same effect in a race with another class then mentioned, i will try change that line and see if any different.