rFactor2: Build 156 Released

A few minutes ago Image Space Incorporated released build 156 of their upcoming game rFactor2. It contains numerous fixes and additions to the game, including the new mod manager.



Downloads (auto updater should work pretty soon):

Update

Full Installer

GRAPHICS
Fixed shaders bug with vertex color adjustments
Fixed headlight bug where headligths would lag one frame behind
Fixed broken tire temp indicator on HUD MFD
Attempt to fix occasional smoke problem with transparent trainer


PHYSICS
Fixed some issues that happen when upgrades make a change in the number of tire compounds
Added “hard” anti-stall.
Made anti-stall a feature that can be permanently enabled rather than depending on anti-clutch driving aid (HDV: “”AntiStallLogic” =1″, default is 0)
Fixed HDV variable GraphicalOffset so that x&z values don’t affect normal driving physics (y value never did; note they all affect collision, though)
“RearFlapZoneSessions” and “RearFlapWetThreshold” should also be allowed in the RFM (in addition to the GDB); “RearFlapZone” remains the same, GDB-only
Converted TBC parameter “WetWeather” from boolean to floating point value so AIs could judge the level of wetness handled. Exactly zero should still be used for dry weather tires, for the sake of rules.
Added new optional algorithms for engine brake map.


UI / HUD
Fixed bug on main menu vehicle button if there are no cars installed
In controls menu, highlight controls currently being activated (helps me remember what button is what on my wheel)
Added new playerfile variable “OPT_UI_KeyNav” that toggles keyboard navigation of options.
Removed useless HUD parameters


REPLAYS
Fixed the situation where replays of races would crash right after track load


MODDING / PUBLIC DEV
Updated ModMgr UI


AI
Prevent AI cars from fueling if race parameters disallow it.


MULTIPLAYER
Fixed a bug where 2 clients that have the same custom skin names would sometimes see the other skin on their local car.


For more rFactor 2 discussions, mods, setups, online races and more check out our rFactor 2 forums.

[source: ISI]
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