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Rfactor grass shaders and textures

Discussion in 'Off Topic' started by Setron22, Mar 19, 2013.

  1. Hello people...i´ve been playing around with textures on toban and lienz track, but i have very difficult time with grass textures, specially with multa and add textures. The thing is...i´m trying to achieve something like virtua_LM tracks, wich uses specular map t1 mul t2 add t3 if i´m not wrong...but i´m not sure how these textures are created (with photoshop i presume)...is there any tutorial, tip, or something to make this two textures...of course i´ll keep testing...any help will be appreciated;)
  2. ebrich

    Premium Member

  3. Thanks alot Ebrich!!! thats exactly wath i was looking for...thank you very much...