rFactor 2 kerbs pushing car into the track why?

I think I have found a possible solution to rfactor 2 kerbs pushing a car into the track.

You need to go to:
SteamLibrary\steamapps\common\rFactor 2\UserData\Controller

Then Lookup the controller JSON that you are using and open it (I use Notepad++). I goto line 502 "Rumble strip pull factor":1.5, which IMHO is way too high, so I adjusted it to 0.5 and it was still a bit strong so now mine is set to 0.1
"Rumble strip pull factor":0.1,


Of course, you can adjust it to your liking. I am using a T300RSGT with the F1 rim.

I hope this will help someone.

All the best
Ol' Toothless.
 

Latest News

To join the OverTake Racing Club races I want them to be: (multiple choice)

  • Free to access

    Votes: 65 87.8%
  • Better structured events

    Votes: 10 13.5%
  • Better structured racing club forum

    Votes: 12 16.2%
  • More use of default game content

    Votes: 6 8.1%
  • More use of fixed setups

    Votes: 19 25.7%
  • No 3rd party registration pages

    Votes: 23 31.1%
  • Less casual events

    Votes: 7 9.5%
  • More casual events

    Votes: 22 29.7%
  • Other, specify in thread

    Votes: 3 4.1%
Back
Top