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rFactor 2: Build 342 Released

Discussion in 'rFactor 2' started by RaceDepartment, Oct 26, 2013.

  1. RaceDepartment

    Administrator Staff

    Bram Hengeveld submitted a new blog post:

    rFactor 2: Build 342 Released

    Last edited by a moderator: Dec 13, 2013
  2. I wonder when is the release date of this game ??
  3. Bram

    Roaring Pipes Maniacs | #27 Staff Premium Member

    Two years ago almost.
  4. Rupe Wilson

    Rupe Wilson
    Keep Yoga real Premium Member

    Its already released, It will be updated and improved as we go along.

    ninjad by Bram:ninja::ninja:
    Last edited: Oct 26, 2013
  5. Dino Paolini

    Dino Paolini
    Premium Member

    If you mean when it lost the oficial beta-status, that was about 10 months ago.
  6. where can i find the Porsche in the pic?
  7. A payware mod :/
    • Like Like x 1
  8. ok thanks, but no thanks/.
  9. I thought this game still WIP like Pcars. Now only i know the game already available for purchase, downloading demo now, lets see if my old pc can handle it.
  10. I just installed the latest build and as I logged in I couldn't play the game. :(
    The single player, multiplayer and the developer boxes are all grey and not clickable.
    Has someone had this problem before and can he or she help me?

    Edit: I had an issue with the new build but I fixed it.
  11. Tom

    Staff Emeritus Staff

    So why don't you share the solution with us? :O_o:

    After all, it could come in handy for other people too.

    • Like Like x 1
    • Agree Agree x 1
  12. My guess, he just needed to reactivate..
    • Agree Agree x 1
  13. Mod of the pic pls?
  14. Dino Paolini

    Dino Paolini
    Premium Member

    EnduranceRacingX by URD
    • Like Like x 3
  15. That was exactly that I needed to do :p
  16. Randy Chamberlin

    Randy Chamberlin
    Premium Member

    Pretty descent for payware. Was pretty cheap and you get the updates and a few more cars coming.
    • Beer Beer x 1
  17. pay pfft
  18. Great build, the graphics seem much improved, but now it eats frames.

    I used to get 60+ on the same graphical detail - which is full on everything - but now it went down to 35 fps. Then I lowered Anti-Aliasing to half of what it was, and anisotropic filtering as well, I think, but that only bought me about 2 frames.

    Which settings take the most hit without doing much, so I can lower them, even in Nvidia control panel, without losing too much graphically?

    Other than that, this game is becoming really, really well-rounded. :D

    Thanks for any advice.
  19. jimortality

    Premium Member

    Is this game ready for my pounds yet? tried it a few months ago but got a refund.

  20. Rupe Wilson

    Rupe Wilson
    Keep Yoga real Premium Member

    Hi Jim,
    Yes the game is better but what i found out was it takes allot bigger learning curve to drive it than i first expected,
    one of the problems i had understanding the green track when you first go out..
    my car was sliding all over the place... really confusing to start with..
    (it was whats this, its crap )
    30 minutes later i was really enjoying it...
    you won't discover the full potential of this game in a couple of hours it took me a good week of driving to get into it.
    My problem now is i don't drive it enough so its like starting from scratch again every time i fire it up..

    And i as i've said in the past for me this is the best all round package out at this moment.
    yes it still has a few things that could be better, some of the cars just don't feel right or act correctly for my liking.. but this is a minor issue im thinking where it will be in a years time and so on..

    its still the same game as before with a few nice touches added in the last few months but nothing that has made it 10x better ...

    im glad i bought it and would never ask for my money back..:)

    Now i have too many sims and not enough time to enjoy them all
    Last edited: Nov 13, 2013
    • Agree Agree x 1