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Featured rFactor 2 Build 1108 - Update 1 Released

Discussion in 'rFactor 2' started by Paul Jeffrey, Dec 28, 2016.

  1. Paul Jeffrey

    Paul Jeffrey
    Sim Racing News Editor Staff Member Premium Member

    rFactor 2 Build 1108 update 1.png
    Studio 397 have released a small update to their recently deployed new build update for rFactor 2, adding a couple of initial bug fixes reported by users since the recent new build was introduced last week.

    It is a pleasant surprise indeed to see such a quick reaction time from Studio 397, especially considering many companies have shut down over the Christmas holiday period. Without doubt the swiftness of the latest fixes, and promises of more to come once the new year has broken in comes as a welcome change from the often glacial pace of development under rFactor's previous ownership structure.

    Although "update 1" isn't substantial in size, the new hotfix does address a couple of potentially hazardous issues and will be a welcome quick fix for some users experiencing problems. The full release notes and change log can be read below.

    From the release notes:


    "After releasing build 1108 about a week ago, we got a lot of good feedback from the community and also some bug reports. As always, we very much appreciate your input, even though we cannot always respond to every report individually. We previously explained that we spent some time optimizing our development process, so it should come as no surprise that we’re releasing this update now. This is not the last bugfix we will do, but it is probably the last one we’ll do this year. So from Studio 397, we wish you all a happy new year!

    The Steam BuildID for this update is 1543400, and you can check your BuildID by opening the Steam Client, going into the library, then right click on rFactor 2 to open the context menu. From there, choose “Properties” and in the window that opens select the tab called “Local Files”. The “Current content BuildID” is mentioned there."

    Changes:
    • Added an empty “Packages” folder to the dedicated server and to rFactor 2 itself. Both distributions were missing this folder, which caused some confusion.
    • Fixed an issue with nonexistent workshop items. If you were subscribed to a workshop item that was subsequently removed or made invisible to you, Steam would continue to report you as “subscribed” to that item. Because the item no longer exists, it would, however, cause our Launcher to hang whilst waiting for it to download, which could never happen, of course. We’ve made the code more robust and tried to detect all such cases, so you should no longer experience this issue.
    rFactor 2 Build 1108 update 1 - 2.jpg
    In case you missed it earlier don't forget to check out the latest Development Roadmap from Studio 397 here and build 1108 patch notes here.

    rFactor 2 is a PC only racing simulation available to purchase via the Steam network.

    Check out the rFactor 2 sub forum here at RaceDepartment for the latest news and discussions regarding the simulation. Have a browse through our awesome mods section and join in the fun in one of our epic League and Club Racing events!
     
    Last edited: Dec 28, 2016
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  2. Thanks Studio 397 :thumbsup:
     
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  3. This studio is the best thing to happen to rF2 and for all of us racing on it.
    Great sim about to become greater!

    Thanks Studio 397 and happy new year to you and your families.
     
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  4. Boby Kim

    Boby Kim
    There is no spoon...

    I love it when peeps speak for me:cautious:
     
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  5. As opposed to it dying a slow death with a team that weren't really doing anything for it?

    Next time I'll just say for me alone then...
    Wasn't really speaking for you in particular either. Chill
     
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  6. Juergen

    Juergen
    Premium Member

    ...and i`m astonished, first time i`ve seen an update information for rF2 on the steam update tab :D
    This is really great, never expected an update during christmas holiday.
     
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  7. First class stuff. My analysis of the first S397 build was that, next to free MP, the automation and bug tracking system was going to have the greatest positive impact to rF2. Nice work!
     
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  8. I can't help but feel very optimistic about rFactor 2 during the next year.
     
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  9. ze jesus

    ze jesus
    Atlantic Motorsport Premium Member

    Long life to rFactor2/Studio 397 :thumbsup::thumbsup:
     
    Last edited: Dec 30, 2016
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  10. I'm smelling Agile development....awesome work guys! :D
     
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  11. Great job, Studio 397.
    Biggest thing in simracing in 2017 will be VR support for rF2 for me.
     
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  12. Gotta love Studio 397 for this new approach to RF2. :thumbsup:
     
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  13. speed_steward

    speed_steward
    Premium Member

    Having Studio 397 at the helm plus the release of the recent Endurance Mod, rF2 has become my #1 go to race sim and I own a long list of others! Keep up the great work Studio 397. Happy racing everyone!
     
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  14. Brian Himmelman

    Brian Himmelman
    Premium Member

    VR and SLI ... come back kid !!
     
  15. Happy racing;)
     
  16. Brian Himmelman

    Brian Himmelman
    Premium Member

    Tks Aryton