• "Auto racing began 5 minutes after the second car was built." - Henry Ford
  1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. Dear Guest. Follow RaceDepartment on Twitter, Facebook, Instagram, Twitch, Steam and YouTube.

rFactor – ISI release new Versions of Modding Tools

Discussion in 'Bob's Track Builder' started by Nedo, Dec 3, 2009.

  1. Nedo

    Nedo

    Messages:
    17
    Ratings:
    +0
    If you working with 3dsmax, like me, you will love the news:
    the official modding tools for rFactor, namely the plugins for Autodesk’s 3ds Max which are now available for the 8, 9 & 2010 !

    Check it out here.

    best regards
    Nedo
     
  2. lordpantsington

    lordpantsington

    Messages:
    100
    Ratings:
    +0
    Anyone with the newer version having issues getting them to run?
     
  3. Satangoss

    Satangoss

    Messages:
    111
    Ratings:
    +6
    What actually this new plugin does?
     
  4. banger

    banger

    Messages:
    661
    Ratings:
    +32
    it an importer for 3dmax,so you can import gmt objects
     
  5. lordpantsington

    lordpantsington

    Messages:
    100
    Ratings:
    +0
    Export from 3ds max to gmotor2 (rfactor native formats).
     
  6. Satangoss

    Satangoss

    Messages:
    111
    Ratings:
    +6
    I see... but once I have 3DSimed, I think those are not necessary.

    Regards
     
  7. lordpantsington

    lordpantsington

    Messages:
    100
    Ratings:
    +0
    ;P You choose a hammer, I use a nailgun. Both will get the job done, and that is all that matters.