I was working on a replay and trying to make some decent smooth dolly cam. Results are horrible if you try to move around with mouse and keyboard... so I tried to assign the controls for the free-cam mode to the analogical sticks of my Xbox gamepad. I was trying to get the same smoothness you can have when you move and look around when playing an FPS for example. It kind of works but there's no deadzone so if you are not precisely centered with your sticks, the camera moves away and you struggle like a mad man trying to control it and piloting around the way you want. At the current stage, is there a way to use/configure the controller to avoid this? Thanks!