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RDLMS S7 by Vesaro | Round 1 | Thrustmaster 12 Hours of Interlagos

Discussion in 'RD Le Mans Series by Vesaro' started by Yoeri Gijsen, Feb 13, 2017.

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Added to Calendar: 01-04-17
  1. Yoeri Gijsen

    Yoeri Gijsen

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    RaceDepartment Le Mans Series Season 7 (2017)
    Round 1 | 12 Hours of Interlagos
    April 1st, 2017

    Interlagos.png

    Session Timetable
    • 10:55 | Race server reboot
    • 11:00 | Official practice & Briefing (no duplicate cars allowed from this point on)
    • 11:45 | GT qualifying (30 minutes)
    • 12:15 | Prototype qualifying (30 minutes)
    • 12:45 | Warm-up
    • 13:00 | Race start [Saturday 1st April] (in-game: 13:00 / 1PM)
    • 01:00 | Race ends [Sunday 2nd April] (in-game: 01:00 / 1AM)
    All times are posted in GMT. Daylight Saving Time changes occur before Round 1 for most countries. Find out when your DST changes!

    Server Details
    Name: RACEDEPARTMENT.COM LMS R1
    Password: Click here
    Track: Interlagos
    Cars: EnduRacers Endurance Series (v1.2) (alt. link: v1.2)
    Safety car: RD Safety Car - Nissan 370z (v1.2)

    Live timing: HERE

    Weather data & forecast: HERE

    Steward Notes
    • Please review the latest additions to the regulations before joining.
    • Please make sure your line-up is up to date. Communicate any changes in the Sign-Up thread. The current state of your line-up can be found there too.
    Safety-first Zones

    The following diagram indicates the location of Safety-first Zones for Round 1, the Thrustmaster 12 Hours of Interlagos:

    SaoPaulo-zoned.png

    The yellow zone, which shall be in effect during the first lap following a start or restart, shall commence along the start / finish straight and end at the exit of Bico de Pato.

    The orange zones, of which there are 4, shall be enforced for the duration of the race, and are positioned as follows:
    • Starting at the entry of Curva 1, and ending at the exit of 'S' do Senna (these corners are often collectively referred to as the Senna S)
    • Starting at the exit of Laranjinha / the entry of Esse, and ending at the exit of Pinheirinho
    • Bico de Pato
    • Junção
    Please refer to the image at the top of this post for corner names.

    Pit Entry Positioning

    For the race at Interlagos, we recommend that any cars entering the pits stay as far left (towards the inside of the track) as possible when driving through Subida dos Boxes towards the pit entry lane. Any cars looking to overtake should do so around the outside / right side of the track, as the pit entry and start / finish line are approached. Cars not wishing to enter the pits MUST stay to right of the white line marking the entry lane to the pits.

    Physical Driver Swap Penalty Position

    Following a physical driver swap, the new driver is expected to drive to the end of the pit-lane and stop for 5 seconds (the time for an in-game driver swap) to account for any time that could be gained. Race Control should be informed when a swap is due to be performed so that a steward can be sent to oversee the pit-stop and ensure that the 5 second "penalty" is served. Please refer to the attached images ('Physical Driver Swap Penalty Box #.JPG') which show where the driver is expected to stop the car after a physical driver swap has been performed.

    This thread may be subject to changes. Please review regularly.

     

    Attached Files:

    Last edited by a moderator: Mar 31, 2017
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  2. Lorenzo Bonder

    Lorenzo Bonder
    Wah wah. Premium

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    The Talking Door Racing team is so not ready for this race!

    #thisisapartiallie
     
    • Wow Wow x 1
  3. Christian Moreau

    Christian Moreau
    A disgruntled hedgehog thing... Premium

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    Hype! Looking forward to this one. Also, I love the anti-cut barriers at the chicane. :D
     
  4. Stefan Kanitz

    Stefan Kanitz
    Premium

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    Yeah xD I was thinking like "Seriously hahahahaha".
     
    • Haha Haha x 1
  5. Dan Long

    Dan Long
    MK Simsport - #11 RDLMS LMP2, #24 IndyCar Premium

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    It's getting real now!! Can't wait to race this one. Going to be seriously EPIC! Any ideas if this will be broadcast? :)
     
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  6. Christian Moreau

    Christian Moreau
    A disgruntled hedgehog thing... Premium

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    Every, hour, minute and second of every round. :)
     
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  7. Daiman Patel

    Daiman Patel
    Damimam Staff Premium

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    IMPORTANT!

    There's only 2 weeks remaining before the big day - a day to which we have all been looking forward for quite some time. The return of the RDLMS will be a momentous occasion, and we are now in the final stages of preparation before the long awaited start of the season. I would like to take this opportunity to remind teams who have not done so already to please submit your skins to me as soon as possible. The deadline has been extended to 6pm GMT on Sunday 26th February, after which the custom car / skin pack shall be created and released. If there is no skin for you in this pack then you will not be permitted to race. Please let us know if you have any issues with creating or submitting the skin for your car so that assistance can be provided or necessary provisions may be made.

    Instructions for creating and submitting your custom skins can be found here.


    UPDATE!

    Now that Round 1 has been officially postponed, thanks to @melanieuk, the skin submission deadline has been pushed back to Friday 24th March. More details shall be provided soon.
     
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  8. Alen Terzić

    Alen Terzić
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    Where can i get the password to the server called ''RACEDEPARTMENT.COM TEST'' ?
     
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  9. Mark Greenall

    Mark Greenall

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    Contact Daimen patel
     
  10. Daiman Patel

    Daiman Patel
    Damimam Staff Premium

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    You must join the track testing team in order to have access to this server. Any participant in the RDLMS is able to join the team - see here for more information.

    Meanwhile, the server for the official test race, at the Autódromo do Estoril, shall go live tomorrow.
     
  11. alexSchmurtz

    alexSchmurtz
    SpeedyMite Racing Staff Premium

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    Thank you Daiman. Really sorry to see this "drama", it is not a nice reward for all the work that you and the team are doing! Hopefully it will only be a side story, very quickly forgotten, and we will enjoy a nice league!
     
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  12. Mark Greenall

    Mark Greenall

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    When will the server be live for Sao Paulo?
     
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  13. Daiman Patel

    Daiman Patel
    Damimam Staff Premium

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    The server for Sao Paulo will not be made available until after the test race. The track is still undergoing some work and testing, and we want to make sure that we get everything right this time.
     
  14. Dan Long

    Dan Long
    MK Simsport - #11 RDLMS LMP2, #24 IndyCar Premium

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    Glad you guys have sorted it out so quickly. Some people are very quick to judge and make comments. I for one applaud you and the other staff members for handling it so well. Interlagos should be an amazing start to the season!
     
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  15. Daiman Patel

    Daiman Patel
    Damimam Staff Premium

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    IMPORTANT!

    A new version - v1.1 - of the custom car / skin pack has been released. The component shall be automatically downloaded and installed when you login to the official RaceDepartment server for the RDLMS (currently RACEDEPARTMENT.COM LMS 0.9). If you experience any issues with downloading the resource via GetMod then you may also manually acquire the component file, via direct download links in the General Information thread, and also the event threads (Round 0.9: 2 Hours of Estoril & Round 1: Thrustmaster 12 Hours of Interlagos). This pack contains all of the skin submissions that have been received and processed to date. The next version (v1.2) shall be released on Saturday 25th March, exactly 1 week prior to the start of the season; the submission deadline for this release is Friday 24th March. I would like to take this opportunity to remind all teams who have not yet submitted a skin that they must do so before the deadline date (or to inform us via a PM if this shall not be possible, so that provisions can be made), else they will not be permitted to participate in Round 1 of the series.
     
  16. Mike Davies

    Mike Davies
    Racers In Pyjamas Premium

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    When is the practice server going up for interlagos?
     
  17. Daiman Patel

    Daiman Patel
    Damimam Staff Premium

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    The server shall be going live today! Keep a look out in this thread, or the General Discussion thread, for more information about when the server is available, as well as other details regarding the league.
     
    Last edited: Mar 6, 2017
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  18. Mike Davies

    Mike Davies
    Racers In Pyjamas Premium

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    awesome, thanks! :)
     
  19. Daiman Patel

    Daiman Patel
    Damimam Staff Premium

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    IMPORTANT!

    Round 1 Server is LIVE!

    The time has finally come - and for real this time... the server for Round 1, at the Autódromo José Carlos Pace (better known to many as Interlagos), is now available for testing and training. The event, which shall be a shall culminate in a 12 hour race, shall take place on Saturday 1st April at 13:00 GMT, with Official Practice and the briefing commencing at 11:00 GMT. Please see the first post for more information regarding Round 1 itself.

    The password to access the server can be found in the 'RDLMS S7 PASSWORD' thread; please remember to never share this with anyone, else you will face a potential league and / or RaceDepartment ban.

    The cars, safety car, and track should be automatically downloaded and installed when you login, if you do not have them already, or they can be manually downloaded via the event thread (here). Alternatively you can now subscribe to the private Steam Workshop group for the RDLMS, which will allow you to acquire all necessary component files and updates swiftly and more reliably (compared to GetMod and Dropbox) as they become available. GetMod shall continue to be used as a backup, but we highly recommend that you join the Workshop group as this will greatly simplify the process of downloading and installing required resources. Please see below for instructions regarding how to subscribe.

    The track mod that shall be used is a customised version of Sao Paulo, released by ISI, and is already available on the server. This has been specially adapted by our resident track modder, so that it is suitable for RaceDepartment league use, to display sponsor logos on advertisement boards, and to include anti-cuts and speed bumps in appropriate locations to prevent unfair advantages from being gained by exceeding the track boundaries. Please let us know if you have any questions, or if you experience any issues with speed bumps, etc. or the track as a whole. Also, a quick reminder, as tracks have been or shall be specifically modified for use by the RDLMS we would like to ask that you do not publicly distribute the component files without seeking prior permission. The tracks are intended for RDLMS and personal use only, so we would appreciate it if resources are not shared with non-participating persons, or used by other leagues or club races. Thank you for your cooperation.

    Finally, the Safety-first Zones and guidance for Pit Entry Positioning shall be specified soon, and a live timing track map will be made available towards the end of this week.


    Joining the RDLMS Steam Workshop Group!

    As you may have seen (and maybe anticipated), we shall now be serving component files for the RDLMS - the cars, safety car, tracks, and server mod files needed to access the servers - via a private Steam Workshop group! This is an incredibly exciting development for the league, predominantly because it will help to simplify and streamline the process of downloading and installing required resources, especially the custom car / skin pack as the base EnduRacers Endurance Series mod is rather substantial in size.

    If you are not already aware, after the initial download of an item to which you have subscribed in the Steam Workshop, only the updated portion of files will be retrieved whenever a new version is released - this will significantly reduce the size of downloads. Not to mention that the Workshop is a much more robust and reliable delivery mechanism, compared to Dropbox (via GetMod) which has been somewhat unreliable of late. So for these reasons alone we would recommend that you subscribe to the Steam Workshop group as it will allow you to quickly receive the latest updates as they become available.

    To join the private Workshop group please follow these instructions:
    • Step 1
    Login to Steam via your web browser and send a "friend request" to Gijs van Elderen (click here to view his profile)
    • Step 2
    Reply to Joining the RDLMS Steam Workshop Group thread with the following information:

    Once the "friend request" has been accepted your post will be "liked" to confirm.
    • Step 3 (Important)
    Uninstall all RDLMS related content - cars, safety car, tracks and server mods - that you currently have installed, either via the Launcher or Mod Manager (ModMgr.exe), to prevent any potential conflicts; the Workshop will now manage the relevant resources and mod files required for the RDLMS
    • Step 4
    Login to Steam via your web browser and "Subscribe" to this item: RDLMS Content
    • Step 5
    Open the Steam client, if you have not done so already, and wait for the component files to download an install

    The initial download will be quite large, but when components are updated in the future (e.g. new liveries added to the custom car / skin pack) only the differences between your version and the version in the Workshop will be retrieved so subsequent downloads will be considerably smaller in size.
    Now that you have subscribed to the private Steam Workshop group, all of the required resources will be kept up-to-date and automatically installed before you login to the server - no manual management of component files or server mods will be necessary.

    If you have any questions, or experience any issues, please write a message in the General Discussion thread, or send a PM to me (@Daiman Patel) and @Gijs van Elderen.


    Additional Rules & Regulations Updated, to v1.2!

    The Additional Regulations for RDLMS Season 7 have now been updated, to v1.2; see here for more information. Changes include instructions for performing a physical driver swap, an update to the full-course yellow procedure, and the reiteration of the requirement to use real names on TeamSpeak and the RDLMS server(s). We would like to encourage you to please ask any questions that you may have regarding this update, or the rules & regulations in general.


    Other Information!

    Please remember to submit your livery files, if you have not done so already. The final version of the custom car / skin pack before Round 1 (v1.2) shall be released on Saturday 25th March; the submission deadline shall be Friday 24th March. If you are unable to provide a skin then please contact me as soon as possible so that provisions may be made, else any team whose skin is not in v1.2 of the pack shall not be permitted to race.
     
    Last edited: Mar 7, 2017
  20. Shawn Jacobs

    Shawn Jacobs
    SpeedyMite Racing Premium

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    I thought I might learn something but wrong kind of physical... :roflmao:


    On a serious note, the wording for full course caution. Must slow immediately once the caution is in effect. Does that mean we have the countdown from 5 then once it is in effect we have to slow down, or is it in those 5 seconds we must be slowed down and on the limiter by the time the caution comes into effect?
     
    Last edited: Mar 6, 2017
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