1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
Dismiss Notice
Like RaceDepartment on Facebook.

Race #10, Australia: Race Briefing

Discussion in 'Formula SimRacing' started by Eduard Mallorquí, Sep 28, 2014.

  1. Welcome to the 10th race of the 2014 Formula SimRacing World Championship season at Melbourne.

    The password to join the server will be visible when you log in to GPCOS in the Control Center next to the server's IP address.

    Before proceeding to the event, pay attention to the following:
    • Read the updated 2014 rules package from this thread
    • Remember to join the game with the FSR Manager software running, and follow the post race procedures here
    Allocations (25):
    Back of the grid (2):
    Schedule:
    The Free Practice session will be 15 minutes in length and will be run in the "Practice 1" session. Every participating driver should join as soon as possible after the server opens to make sure that they don't miss the start of Qualifying and also to make sure that their game is configured & working properly.

    The Qualifying 1 session will be 10 minutes in length and will be run in the "Practice 2" session. Drivers can use what ever setup they want, as long as they only drive with qualifying fuel loads.

    The Qualifying 2 session will be ~15 minutes in length. Only the top 10 drivers from Qualifying 1 will be allowed to go out on track. Drivers will be allowed to do one flying lap (one outlap, hotlap and inlap). The drivers will go out on track one at a time in reverse Q1 order (P10, P9, P8 etc.), with the following driver only being allowed to leave the pits AFTER the previous driver has passed the start/finish line to begin their timed lap. Parc Ferme will be enforced. You will only be allowed to change your fuel load, engine boost, engine brakemap, front wing angle, steering lock, brake balance and brake pressure after the session is over, so make sure you have your race setup loaded when entering Qualifying 2. The session will be closed, meaning if you happen to join late, or for some reason drop out of the server during the session, you will not be able to rejoin the server until the server has moved to Warmup.

    The Warmup session will be 10 minutes in length. While in the garage, make sure you add the appropriate amount of fuel in to your car since refuelling is not allowed during the race. You can drive freely in the Warmup session to try to get a feel for the heavier car after qualifying on low fuel.

    The Race will be 58 laps long. Drive safely during the race, especially at the start and the first lap in general.

    Red Flags will NOT be used unless in very specific situations which are specified in the rule documents.
     
  2. 2 Questions:

    1) How is going to work the RR this time?

    2) Are penalties gonna be removed in case of weird facts of rFactor 2?

    Thanks
     
    • Agree Agree x 3
  3. 1) Like usual

    2) Penalties won't be removed unless I say otherwise