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General (Question) How convert a car from automobilista game?

Discussion in 'Assetto Corsa Modding Discussions' started by MeGaNiNjA, Feb 27, 2017.

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  1. MeGaNiNjA

    MeGaNiNjA

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    A friend of mine that creates private mods for his own league asked me to do a AC mod of his cars, but his actual cars actualy are from automobilista, is there a difference from rFactor games? how i should proper convert?
     
  2. ThatRacingGuy

    ThatRacingGuy
    I drove 88 MPH last night... weird stuff happened

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    impossible. i'm sorry
     
  3. MeGaNiNjA

    MeGaNiNjA

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    oh really?, what a shame
     
  4. garyjpaterson

    garyjpaterson

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    I'm unaware of anything to do with Automobilista (its half downloaded, need to get round to finishing that...). But what makes it impossible, can you go into some detail?

    Surely, so long as its modding friendly, then whats stopping taking the files used to create that mod and export them in something that Assetto Corsa likes, then translate the physics data? I can't see how this would be impossible tbh.
     
  5. ThatRacingGuy

    ThatRacingGuy
    I drove 88 MPH last night... weird stuff happened

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    All the files are encrypted unfortunately :(
     
  6. Ross Garland

    Ross Garland
    A legend in my own mind... Staff Premium

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    He's asking about converting a mod from AMS to AC, not stock content. So the files won't be encrypted.
     
  7. ThatRacingGuy

    ThatRacingGuy
    I drove 88 MPH last night... weird stuff happened

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    Oh... sorry missed that i think ;)
     
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  8. MeGaNiNjA

    MeGaNiNjA

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    Do you have any idea of how i should convert?
     
  9. After_Midnight

    After_Midnight

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    Sorry. Unfortunately, I'm not able to help you in this case. But maybe it will be helpful to explain what files you have. Maybe...
     
  10. AccAkut

    AccAkut

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    What files do you have? 3DS? Blend? Fbx?
     
  11. MeGaNiNjA

    MeGaNiNjA

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    i have the original complete mod and i have 3DS 2017 installed here

    Do i need install/ use something more?
     
  12. AccAkut

    AccAkut

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    I have no idea about the format that game uses. It would be much easier if you could get the source files from the original creator.
     
  13. MeGaNiNjA

    MeGaNiNjA

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    The worst is that it seems that he dont have the files anymore
     
  14. J-Lius

    J-Lius

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    I'm not sure but you would probably need to open all the individual car part .GMT files in 3DSimED3 or similar and export to 3Dsmax or AC editor as one file and do all the shaders. I guess physics will be even more difficult to translate.
     
  15. MeGaNiNjA

    MeGaNiNjA

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    I will give it a try, thank you~