Once upon a time in December 2014 I decided I wanted to bring my real-life project car into a driving sim to give it a good thrashing without risking financial ruin, death, or incarceration. I was also halfway through this rather extensive build and I wanted to use the simulator to help guide the rest of the process. That led me to check out the sim landscape on PC for the first time in a decade and that search led me to a readily-moddable Assetto Corsa, which was slated for public release the following week. (Score.) The rest is kinda history - those of you who've downloaded any of my other mods, know that they all owe their existence to this project. This is why (and how) I learned the physics engine in the first place. This is why I'm even here. It's time to see it through. The idea behind this build was balance. It would have power - that's pretty easy to make in these cars - but it had to have everything else to support it in equal measure. I wanted the finished project to feel as solid and to be as docile and reliable as an OEM model, in addition to being super quick on the street and (on occasion) at the road course. The maximum power capacity of the gearbox established our ceiling at around 400whp, which we've achieved, so everything else is built around that number. The physics for this car are based on numbers that have been meticulously measured, datalogged, calculated, or researched on IWSTI, NASIOC, or any of the other half-dozen Impreza owner/tuner forums on the internet. In addition to that, I built and tested the car so I know every part, every modification, every setting and every quirk and nuance of the setup. And I have had virtually unlimited time to drive the thing on real roads and bring those impressions into the game. (Not as easy as you might think, actually.) In total, though, you're not going to find a better-researched car anywhere, in any game, mod content or official. The model is being worked on by @J-Lius , who is doing an excellent job so far. I'm providing measurements and reference photographs, he's working the magic. It's starting to come together, I think. (Maybe he will disagree. ) Sounds are not 100% confirmed, but I'm hoping to get permission from the RallyLegends guys to use the bank they have for the 22B, which is just about perfect for this car too. As for the car itself, that'll make for a crazy long wall of text, so let's just leave the mod list for the next post.