This thing has been hyped so much. I swore I wouldn't buy another car game unless i tried a demo first. But like all the other sheep, I followed and purchased it. Thus far it's been a massive disappointment Played in: 4800x900 resolution No driver's aids Logitech driving force GT DTM car at Spa Default force feedback settings *Little to no steering feel.- I don't feel like I'm driving on ice though. *Arcade style driving (extremely forgiving) on the hardest settings. *cockpit sides are stretched oblong *BEAUTIFUL GRAPHICS overall though. *audio left alot to be desired. Are either tracks accurate? I compared DTM cars in R3E at Hockeheim & pCars at Hockenheim. pCars seemed more difficult due to the shadows cast on the track, light reflections... so I had difficulty picking up some brake markers, but the track itself seemed easier to drive (less turning in corners), no tire squealing, basically turn the steering wheel according to the video on the screen - like an arcade game. The cars were worlds apart. R3E: you felt the weight transfer, heard the tires scrubbing then squealing as they lost grip, felt/heard the oversteer, the understeer. pCars: I just hear alot of wind noise. or what sounds like wind noise. Drive too fast? no problem in pCars just slam on the brakes mid-corner. Drive too fast in R3E, slide off the track - tires squealing & screeching the whole way, then dig yourself out of the gravel. Right now, my impression is that pCars is a better version of Grid Autosport. Somewhere between Arcade and Sim - leaning more towards arcade. Admittedly, I have optmized R3E and I was only in pCars for about half an hour and need to change fov, force feedback, and audio settings. What's your impression of pCars to other games?