To those who have tried Project CARS, are the physics similar, better or worse than Assetto Corsa's? Because I saw some in-game videos for Project CARS, the physics don't seem as real as in the trailer. Thanks!
please...those drivers get paid to help sell the game!
I have the game and i tell you this:
Yes, the game is a arcade and it will be forever. right now It's only good for worshiping the car models 3d work.
Assetto is promissing but needs to improve alot on graphics.
Assetto is very unrealistic at low speed physics right now.
So you really think a professional race driver will do this for a bit cash? How much is SMS been able to pay him for saying this? half a million? 100K? And how many people outside of forums will ever see that tiny comment that he made on YouTube? Do you think that pays out for SMS?
70-80% of the buyers will be arcade racers anyway who does not care about physics. I dont know if it is worth to pay a pro race driver to say this, only to convince some sim racers.
Well lets see, I can´t wait to get this game. Because I was very close to even buy Grid Autosport because of the lack of a really good career mode in racing games. And I hope Pcarse will serve this.
Thank you for proving my point. Do you know how he really feels? Please do share. If you want to call someone out for lying - then do it. Stop dancing around saying what you really mean.René Rast said something like this: "pCARS it's the most realistic sim out there"
...and you think he's not being paid to say this, lol...
This really is a very silly argument. Try the game when it's done and decide if you like it. If you do great, if not - move on to something else. No one is forcing you to buy it. That goes for any game.
As for the opinions of race drivers playing games, I take no notice of them. I prefer prolific hard core sim racers to give the best and most qualified opinions. I take notice of what they say a lot more. But that is my opinion.
Interesting. Ben Collins (the ex Stig), Nicolas Hamilton, Rene Rast. Just to name a few real life race drivers. Especially Ben Collins reviews (exclusive WMD content) about some cars in Pcars are pretty impressive.
And now some hobby sim fans (all over the net, not just here on this forum) come and say PCars physics is simcade
Who can we believe?
I had no hands on the game so I can´t judge the physics. But I hope they nail it. I´ve read so often that people think a sim is a sim when the car is handling like on ice. And I have read so often from real life racers that race cars are not that hard to drive like people think.
I think he read this thread so he felt obliged to post something like that so people wouldn't kill themselvesA comment Rene made about an hour ago on one of his YouTube clips:-
And you Sir are who? Hobby racer? Real driver? Ever driven an GT3? F1? F2? F3?
You are the first person I´ve ever seen who says Pcars is arcade. I´ve seen a lot of comments from "simcade" to "close to AC,iRacing" to "best sim ever". But never arcade! Congrats you are the first one. Maybe you never played an arcade game. Arcade physics are for me Burnout series, NFS Underground series and so on...
And the comments from Ben Collins are WMD exclusive. No one outside the forum can read it and it is under NDA. So nobody outside the WMD can read it. So I wonder how he advertises this game? He just helps to make the game better with his feedback. And on some cars his feedback was very negative and he said that these cars still need a lot of work.
I also was enjoying the game until i fired up rfactor and richard burns again.... so gave my pCars account to a friend of mine who doesn't care about sim racing.A comment Rene made about an hour ago on one of his YouTube clips:-
Almost every sim has some real racers paid to promote their product...dont believe anything other then your impressions or impressions of people you know they are on same page as you..
I haven't tested it in a while, but last I checked (last year) pCARS is far from an arcade title. And this was before major development steps came to be. I doubt that the project has devolved from something promising (physics wise) to an arcade title.
The thing I find curious about your post, and somewhat useful, is the opinion you have on AC. To me, from videos (whatever they're worth) AC looks quite good (not on par with PCARS/GT6 quality), but some people share your opinion - perhaps cockpits are lacking, perhaps reflections still need work, something seems not yet good enough for some people.
But physics: one drops by forum sections dedicated to AC and it seems the Second Coming has happened, and yet so many (true) simracers I know stumble on problems with low speed physics, strange handling of some cars known to be very agile in real life, and also suspension physics issues. Your post too mentions the same old problem showing its ugly head again.
As far as I know/hear/read, CARS may not be perfect but (perhaps with the exception of dynamic load transfer) seems ahead of AC in the physics department. Which may be surprising to a lot of us.