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Program bug or my mistake - invisible objects..?

Discussion in 'Bob's Track Builder' started by Barbje_Keller, Nov 10, 2009.

  1. Program bug!!! - invisible objects..?

    Hy, all again.
    I got trouble with objects... All of it - visible in BTB, but in RBR some one is missing, what is wrong with it?
    See in pictures...
    In BTB:
    [​IMG]
    By antanas_j at 2009-11-10

    in RBR:
    [​IMG]
    By antanas_j at 2009-11-10

    In BTB:
    [​IMG]
    By antanas_j at 2009-11-10

    In RBR:
    [​IMG]
    By antanas_j at 2009-11-10

    In BTB:
    [​IMG]
    By antanas_j at 2009-11-10

    In RBR:
    [​IMG]
    By antanas_j at 2009-11-10
     
  2. All same objects need to be collide or not collide. If one tire is collideable and second one is not collideable then one of them is not showing in RBR. Seems like bug to me
     
  3. All tires with the same properties... All tires is collideable. But not all shown in RBR that is strange....
     
  4. If you are sure then i don't know what is the problem. For testing you could select all objects and make them collide and see what happens. :)
     
  5. Now I think, taht is realy program bug... I create new tires model and try everything, but model a missing (time to time in different place :at-wits-end:)
     
  6. I got the same problem... Four objects exactly the same and only one on screen... I don't know what happened...
     
  7. Is maybe the difference between the tires, that the invisible tires are with 32 bit textures?

    Ok, thats definitiv the problem, i had the same with an grandstand. After changing the texture to 16 bit, the grandstand is visible now.

    Regards Peter
     
  8. I tired finding the problem... Try make new model, make new texture (change from jpg to DDS) - no reason... (result the same on different PC platform with ATI and Nvidia VGA...) And time to time model is not view in different place...
     
  9. The Kytt's explanation seems to be one of the reason (test your tyre model on a new simple track with only those objects). Position of the object when they are collideable is also important. They sometimes don't appear on screen when they're in the ground....
     
  10. I try all what devise, but if in one place objeckts was visible, in second place, the same, - is invisible.:frusty:
    3 days work with this thus problem , but not results :poop:
     
  11. Can you post your tire model with texture? I will try if i get the same problem
     
  12. Uncheck driveable and try what happens. Driveable should be only for road and terrain you will drive on.
    If i checked driveable for tires then they started to disappear.
    If i make one tire collideable in BTB then it disappeared in RBR and that tire what was not collideable in BTB appeared but is collideable in RBR. (Same model, making one collide and the other not)
     
  13. well, ok I will try again :)
     
  14. :smash::smash:-------- not not not ... :frusty::frusty:
     
  15. Opened Tire xpack with xpacker and noticed that tires are missing normals. Don't know if that can cause the disappearing.
     
  16. I hope you find the RBR disapearing 3D object causes, we have a lot of problem in our spanish BTB developer forum.

    I have the same problem as you with some 3D objects.... we also think there is a bug inside BTB related to RBR 3D objects.
     
  17. I chek it, in my objeckt - all it,s ok...

    ...what is funny - i remove all tires, and placed it's again. But problem not missing
     
  18. Brendon Pywell

    Brendon Pywell
    Bob's Track Builder

  19. acctually i haven´t any proyect with trasnsparent objects placed in, but if you can try with this Xpack.... i´ll be thankfull.


    i can´t see a lot of these trees in RBR and i don´t kwon why, all of them works in Rfactor.

    any way if i will reproduce again the disapearing object i will upload the proyect, becouse i think there are different problems.