• So long as all your wheels are pointing in roughly the same direction, you should be fine.
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Postprocess

Discussion in 'F1 2010 - The Game' started by Patricio Quevedo, Nov 3, 2010.

  1. Patricio Quevedo

    Patricio Quevedo

    Messages:
    133
    Ratings:
    +15
    Dear all:
    What is this feature for?
    Do i need to turn it off? What is the best for the game performance?

    thks!!!
    Patrick.
     
  2. Craig Turner

    Craig Turner

    Messages:
    120
    Ratings:
    +2
    The GPU is basically applying things to a finished image. It's like applying a filter in Photoshop

    Its kinda in the name too "Post" ... "processing".


    For the player - Its the effects you see in games like:

    Depth of Field
    Motion Blur
    HDR - High Dynamic Range Lighting - Lighting of environment changes according to were the camera view is (Inside/Outside)
    Colour Correction and Clamping - to limit the range of colours to give a more realistic feel or washed out feel.

    GPU intensive (Shaders) and can stress graphics cards a lot more at higher resolutions.

    DiRT is a good example of a Post Proccesing intensive game which can strain even the newest cards at extreme resolutions.
     
  3. Sellig63

    Sellig63

    Messages:
    62
    Ratings:
    +7
    Idem, need to know. Thx.

    Edit : merci ! :wink:
     
  4. Adrian Herrera

    Adrian Herrera

    Messages:
    191
    Ratings:
    +51
    Is this the setting that toggles dx11 on?