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Possible to add F-Retro Cosworth sounds to F-Classic?

Discussion in 'Automobilista' started by thestaggy, Aug 1, 2016.

  1. thestaggy

    thestaggy

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    For immersion purposes, I was wondering if it would be possible to get the non-turbo F-Classic cars to run with the Cosworth engine sounds the Retro cars use?

    I'm quite enjoying The F-Classic 88 mod and the intense midfield battles with the non-turbo cars but that turbo sound just doesn't fit. ;) I want to keep the turbo cars sounding like turbo cars, just curious as to whether I could make the non-turbo cars sound different.
     
  2. Dethrone1427

    Dethrone1427

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    There are non turbo and turbo cars? I'm confused!
     
  3. thestaggy

    thestaggy

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    F-Classic is modeled on the turbo-era (mid-late 80s) but not all cars used turbos during this time. In real life there were turbo and non-turbo cars on the grid at this time. In-game all of the F-Classic cars have the sounds and charateristics of a turbo engine though. I am using a mod from 1988 season and I just wanted to see if it was possible to make the non-turbo cars (in the mod) sound different
     
  4. Dethrone1427

    Dethrone1427

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    The 75 mod from Chiefwiggum has some decent ford dfv sounds. That's out on rf. You could use those....obv ONLY for personal use.
     
  5. Dann Murillo

    Dann Murillo
    Premium

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    This would be pretty simple to do. In RF1/SCE we could simply copy the .sfx file from 1 series to another however the .sfx files appear to now be embedded in the AMS.exe, along with the .hdv files. :(

    Edit: That got me to thinking. I wonder if we can copy the "F_Retro.sfx" file from SCE and put it in GameData\Vehicles\F_Classic, renamed to "F_Classic.sfx".

    Edit: I tried that and it does not work. The car sounds the same.
     
    Last edited: Aug 5, 2016
  6. Dethrone1427

    Dethrone1427

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    I know I keep mentioning that 75 rf mod, but t would be a simple case of bringing over the .wav files into gamedata/sounds, then finding the mods .sfx files then using them. You have both naturally aspirated Ferrari and Ford sounds, plus the mod itself (cockpit models etc) is of a very high standard. Just a shame they have no desire to port it over to ams. It would be a great addition, it works in tandem with the RFE plugin so will load onto track but then flash between slicks and wets then ctd when you leave the test/raceday session. Ah well! Sounds still will work though.