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PitGroup in .veh file

Discussion in 'Stock Car Extreme' started by Robert Wiesenmüller, Oct 29, 2011.

  1. Robert Wiesenmüller

    Robert Wiesenmüller
    RaceRoom eMotorsports Manager

    Messages:
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    I have a question regarding the line "PitGroup=" in the .veh files.

    I am creating the skinpack for the RD Stock Car league and therefore around 30 skins will be sent to me from many different creators. In the .veh files, everyone will have used a random PitGroup and it's almost certain that in some groups will be more, in some groups less drivers.

    Does it have any effect for multiplayer races, e.g. at pitstops? Especially, can people of the same pitgroup make a pit stop at the same time? I have tested it in an offline race and found nothing suspicious, but then it's only an offline race and I don't want to cause a disaster in the real league. If it's unclear, I will change all pitgroups manually.
     
  2. Alex Sawczuk

    Alex Sawczuk
    Reiza Studios

    Messages:
    1,383
    Ratings:
    +998
    If done correctly there should be a maximum of 2 cars per pit group as there are only 2 garages per pit. If both drivers try to pit at the same time then they'll be going for the same spot like real life.
     
  3. Dave Begley

    Dave Begley
    dave1968uk Premium

    Messages:
    1,127
    Ratings:
    +561
    Why not allocate pitgroups for the teams to use the same as the car numbers? That way there wont be any problems.