Did they get the Pit stop function working yet? Or is that a pending item like MP?
After that we must (unofficial opinion) have it!
I still don't understand why basic features that people love to try out aren't ready for a 1.0 release. I rather have a postponed release with all basic functions ready than having to wait for 1.1, 1.2 release.
I really love the feel and driving of AC , but as we draw closer to a release (1.0) i start to think that they should have hired some more people to help them out.
I can see for example:
Project cars are adding some awesome sounds, RRRE also has awesome sounds. Watching some videos from these games make me want to drive them. The Z4 GT3 has nice sounds in this game so its one of those cars i drive because it sounds awesome, although i prefer the driving style of the McLaren GT3.
Basic functions are not there, for example Pit stops, weather etc.
Some functions that should be here by now are very very late, for example damage and the close to 0 speed physics.
I don't want to get into detail, but some of the points above are basic stuff that are going to put off many buyers when the final version comes in.
I really want AC to succeed and i would prefer if they delayed to September for a fully featured product.
All of the above are just my personal opinion and i think many people who want to race in leagues agree with me: Even at 1.0 , serious league racing will probably not be possible. I just don't see all the features coming together for 1.0 and working correctly.
A good alternative would be to make a drive thru system that fixes all your damage and fuel the moment you drive through the pitlane once. No fancy pitstop animations needed imo.
Not sure how hard that is code though.
Wouldn't that be kinda cheap? I mean, Race07 and rFactor had pitstops, so I'm pretty sure AC can have it as well.A good alternative would be to make a drive thru system that fixes all your damage and fuel the moment you drive through the pitlane once. No fancy pitstop animations needed imo.
Not sure how hard that is to code though.
I don't see why they should delay the release, I've had great fun with what's available to date. There's so much driving that can be done without pitstops, delaying the game would serve no purpose.I rather have a postponed release with all basic functions ready than having to wait for 1.1, 1.2 release.
After that we must (unofficial opinion) have it!
I still don't understand why basic features that people love to try out aren't ready for a 1.0 release. I rather have a postponed release with all basic functions ready than having to wait for 1.1, 1.2 release.
Can't agree moreMHO is that pit-stops are crucial for any hardcore Sim. You have to have them or "they will not come.." I can wait for them, but they need to make an announcement at least to let us know around when it will be implemented that way people like me will not ask dumb questions.... And on another note... MP is something that would be nice to play around with even if it only allows 4-6 drivers in a session to help with the testing for there servers or hosting platform before the 1.0 release, that way they will be getting invaluable feedback on any issues it might have. Again.. just MHO..