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Physics Fine-Tuning MOD | 2017 2.4

PFTMod is back to bring simulation into motoGP17

  1. Giovaneveterano

    Giovaneveterano
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    Giovaneveterano submitted a new resource:

    Physics Fine-Tuning MOD - PFTMod is back to bring simulation into motoGP17

    Read more about this resource...
     
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  2. DeinGott

    DeinGott
    Banned

    Messages:
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    So I just copy physics in my data folder and then create a new mixfile yes?
     
  3. Giovaneveterano

    Giovaneveterano
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    yes, but do a backup first!
     
  4. DeinGott

    DeinGott
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    I have since I installed the game haha. I'm going to try it, give me a minute :)
     
  5. DeinGott

    DeinGott
    Banned

    Messages:
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    bike falls when leaning into a curve...
     
  6. Giovaneveterano

    Giovaneveterano
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    Only under braking?
    edit: I'm sure you are washing the front end. Be careful on the brakes
     
  7. Giovaneveterano

    Giovaneveterano
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  8. surfer78z

    surfer78z

    Messages:
    55
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    +9
    Your mod in a sentence: "Difficulty Level - Beyond Legend"

    I play with Keyboard and I need to use rewind 10-12 times per lap. Dyego Jhou mod compared with yours is easy, and mine is 'all cheats on' :D

    1 question, in the Tyre model/Grip, what does slipThreshold (you increased it)?
     
  9. Marco17_ok

    Marco17_ok
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    Hi, I've tested your mod in 2 different races:
    the first was at SachsenRing with Honda, AI difficult to realistic, no assist and no tyre wear. Started 20th and finished 11th. The second race was Assen with Ducati, same AI, assist but with tyre wear. Started 24th and finished 8th. The feeling with the physic is good, now the bike feel more havier to move, but I think you should add a little bit of braking power because in some corners you must brake too earlier that the AI. Also the qualifying is finally more difficult. This is a very good start! I'm wainting to try new updates and see the final version:D
     
  10. Giovaneveterano

    Giovaneveterano
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    Playing with keyboard is hardcore :confused:
    Slipthreshold higher makes the slides more manageable
     
  11. Giovaneveterano

    Giovaneveterano
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    You didn't read the readme or the overview page. It's only a preview (test) vestion with only Aprilia bike working, no AI, no qualifying times, nothing more than (one) bike feeling around the track.
    Anyway thanks for you fb
     
  12. Jackhitman87

    Jackhitman87

    Messages:
    36
    Ratings:
    +7
    just tested your mod! Very good feeling! great work! I think the rear tyre have too much grip and the lean angle is not right! motogp and moto2 have much more lean angle in reality! another thing if you want to do: tuck in release time 0.3 to 0
     
  13. Giovaneveterano

    Giovaneveterano
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    Lean angle is right, have a look at these images:
    lean angle.jpg MotoGP17 2017-07-03 16-00-51-922.jpg comparison.jpg
    It's just the body position to be wrong, it hangs less off the bike.

    And read this article, it says moto3 bikes are faster in corners than moto2 and motogp bikes (and it's true due to lower center of mass and thinner tyres):
    http://www.sportrider.com/motogp-extreme-lean?src=SOC&dom=tw

    Thanks for the feedback, I'll keep in mind yours :)
     
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  14. Jackhitman87

    Jackhitman87

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    ok thanks!!
     
  15. Giovaneveterano

    Giovaneveterano
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  16. Jackhitman87

    Jackhitman87

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    is there a value to change body position?
     
  17. Marco17_ok

    Marco17_ok
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    Is it possible to change the body position?
     
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  18. Jackhitman87

    Jackhitman87

    Messages:
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    I think when braking the rear must be more instable! more sliding i mean
     
    • Agree Agree x 1
  19. Jackhitman87

    Jackhitman87

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    lol same question :D
     
  20. Marco17_ok

    Marco17_ok
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    :D