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Physics engine and graphics engine

Discussion in 'Stock Car Extreme' started by Olivier Mandavy, Oct 7, 2012.

  1. Actually I would like to know if the physics engine in GSC is more efficient with vsync disabled?
  2. You should always have VSYNC off to have as little input lag as possible.

    So 'Yes' would be the answer :)
  3. Ok but how to minimize the tearing effect? I will try the 'iRacing solution' (cap the framerate to 1.4x the monitor refresh) so 1.4x60 = 84
  4. Ok, I've tested and capped my frame rate to 120 using the MSI On-Screen display server instead of the MAX FRAMERATE parameter in the PLR file (Don't know what is the best???) And yes! The real feel works better! I get more ffb effects! And, @120 fps, the tearing is not terrible. But to maintain such a frame rate I had to disable my super sample anti aliasing and use the MSAA x4 and set the shadows to HIGH instead of MAX.
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