I have a very good friend who recently upgraded his CPU and is willing to sell me his old one for $200. He says it still outperforms what I could get for triple that price new, and has tested Assetto (the game I really want to play on it) and says it runs fine, but there was an odd quirk about resource allocation: 2.3 Gameperformance characteristics This game runs in three primary CPU threads: Physics, AI for Singleplayer races and the other one for everything else. It is CPU limited in Singleplayer and GPU limited in Multiplayer. In contrast to many other PC games, the Anisotropic Filtering (AF) has a big inpact on FPS. Higher Anti-Aliasing (AA) settings require an increasing amount of GPU memory. Raising a single value, AF or AA, may not result in optimal resource management and/or overall high graphical fidelity. Since AF and AA have almost the same impact on FPS, and AA a high impact on GPU memory, a high AF and a low AA setting provide a compromise in FPS, graphical fidelity and resource usage. Other settings with a relative high impact on performance are World Detail, Cubemap Resolution and Faces per Frame for reflection fidelity. Here are the specs of the computer he is offering to sell: I have monitor I could use (1080p) and a Logitech Momo Racing Wheel that will get me by until I can get a G27. Do you think this setup would run Assetto without problems. I'm not looking for the ultimate in settings, but just on par with the new gen consoles, to give you an idea. Thanks.