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Painting v8factor windows

Discussion in 'rFactor' started by ReaperNZ, Dec 27, 2010.

  1. When i paint v8factor windows the txt on windows is very dull & faded ingame can someone help plz.
     
  2. Original Author= Mojoman ORSM. For V8Factor.
    Photoshop CS

    Start by hiding the text layers you don't want and change the names to yours. You'll have to move the left (top) one across a bit if the length is different to the original.

    Now use the text tool to write the number on the windscreen. Arial Black is the font we used, 247, 247, 0 is about the right colour, and 66pt is about the right size. Rotate it somewhere around -100. I think the real font used is Helvetica (on the name also) so you might want to try that if you have it, the size would most likely be different though.

    Make duplicate layers of the text layers you're using (right click on the layer in the list at the bottom right and Duplicate Layer) then move them up to the Alpha Layers group, make sure they're above the main alpha layer. Now select these layers one at a time and change the colour to black (use the text tool and select the text, then change the colour at the top).

    Now make sure you have the "Alpha Layers" layer set selected (right at the top) and press Ctrl-E to merge the layer set (it's also in the Layer menu). Now you should have a single layer called Alpha Layers instead of the layer set.

    Press Ctrl-A to select all, then Ctrl-C to copy the layer (you might want to undo the merge after copying the layer). Now go to the Channels tab (it's just above all the layers) choose the bottom layer (Alpha 1, click on the name or thumb, not on the eye) and press Ctrl-V to paste. Right click on the image and Deselect.

    Now click on the top (RGB) layer, then go back to the Layers tab, and hide the "Alpha Layers" layer.

    This would also be a good time to save the PSD , but make sure you don't save over the template.

    I recommend saving it to a TGA first, then open the TGA and save that as DDS (DXT5 ARGB). You might also want to make one at half size (512x512), that's the size we used for the windows packaged with the mod. The Hires skin pack should have full size windows (1024x1024).

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    Paint Shop Pro 7 and or 8

    Start by hiding the text layers you don't want and change the names to yours. You'll have to move the left (top) one across a bit if the length is different to the original.

    Now use the text tool to write the number on the windscreen. Arial Black is the font we used, 247, 247, 0 is about the right colour, and 66pt is about the right size. Rotate it somewhere around -100. I think the real font used is Helvetica (on the name also) so you might want to try that if you have it, the size would most likely be different though.

    Make duplicate layers of the text layers you're using (right click on the layer in the list at the bottom right and Duplicate Layer) then move them up to the Alpha Layers group, make sure they're above the main alpha layer. Now select these layers one at a time and change the colour to black (use the text tool and select the text, then change the colour at the top).

    Now make sure you have the "Alpha Layers" layer set selected (right at the top) and press Ctrl-E to merge the layer set (it's also in the Layer menu). Now you should have a single layer called Alpha Layers instead of the layer set.

    Press Ctrl-A to select all, then Ctrl-C to copy the layer (you might want to undo the merge after copying the layer). Now go to the Channels tab (it's just above all the layers) choose the bottom layer (Alpha 1, click on the name or thumb, not on the eye) and press Ctrl-V to paste. Right click on the image and Deselect.

    Now click on the top (RGB) layer, then go back to the Layers tab, and hide the "Alpha Layers" layer.

    This would also be a good time to save the PSD , but make sure you don't save over the template.

    I recommend saving it to a TGA first, then open the TGA and save that as DDS (DXT5 ARGB). You might also want to make one at half size (512x512), that's the size we used for the windows packaged with the mod. The Hires skin pack should have full size windows (1024x1024).

    --------------------------------------------------------------------------
    Photoshop 7

    Start by hiding the text layers you don't want and change the names to yours. You'll have to move the left (top) one across a bit if the length is different to the original.

    Now use the text tool to write the number on the windscreen. Arial Black is the font we used, 247, 247, 0 is about the right colour, and 66pt is about the right size. Rotate it somewhere around -100. I think the real font used is Helvetica (on the name also) so you might want to try that if you have it, the size would most likely be different though.

    Make duplicate layers of the text layers you're using (right click on the layer in the list at the bottom right and Duplicate Layer) then move them up to the Alpha Layers group, make sure they're above the main alpha layer. Now select these layers one at a time and change the colour to black (use the text tool and select the text, then change the colour at the top).

    Now make sure you have the "Alpha Layers" layer set selected (right at the top) and press Ctrl-E to merge the layer set (it's also in the Layer menu). Now you should have a single layer called Alpha Layers instead of the layer set.

    Press Ctrl-A to select all, then Ctrl-C to copy the layer (you might want to undo the merge after copying the layer). Now go to the Channels tab (it's just above all the layers) choose the bottom layer (Alpha 1, click on the name or thumb, not on the eye) and press Ctrl-V to paste. Right click on the image and Deselect.

    Now click on the top (RGB) layer, then go back to the Layers tab, and hide the "Alpha Layers" layer.

    This would also be a good time to save the PSD , but make sure you don't save over the template.

    I recommend saving it to a TGA first, then open the TGA and save that as DDS (DXT5 ARGB). You might also want to make one at half size (512x512), that's the size we used for the windows packaged with the mod. The Hires skin pack will have full size windows (1024x1024).