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Discussion in 'RaceRoom Racing Experience' started by Caramidaru Andrei Bogdan, Jun 3, 2016.
Best flying model on the market.
I assume you did, as user of beta, report this bug on Sector3 forums
I had the same problem with the Mustang at indianapolis...
I must try Zolder too...
Damn, I've never made any car in the game fly
@Caramidaru Andrei Bogdan did you manage to fix this - the same thing has started happening to me...
mr. @Keith Joyce today i really didn't had time, was competing somewhere else...but in a few hours after sleep will test...i want to think it will be ok, if not i will run the RUF or Bentley
That's not a bug, that's the new beta weather feature. It's a tornado simulation.
I've had this exact some thing happen to me in online races here. I had that problem in a DTM Mustang in Macau where I took out 3-4 cars at turn 1. I had it happen again not that long ago when I had the Audi R18 at the Hungaroring.
I was leading too.
Interestingly I was just practicing on the RD server with 1 other guy and all was well. As soon as he quit - BADABOOM! Car shifting by itself, overreving, spinning...
on RD server i only have problem with this car, tested others and all fine
S3 has some work to do
Gentleman this is a prime example of the inverse downforce principle. Sadly this car was in production in 2 differant factories. The underside was created in a jedi monestry in sheptonmallet while the top and engines in a hut on bodmin moor. Unfortunately the plans for the underside were upside down. Not the Jedi's fault as they had used the plans as a table cloth for some months. When they added the force enhancers it was the mind pushing force meaning the the car repelled the ground. Wether this will be helped by leaving the common market is hard to say. It is said that there may be a downwood pressure on the motoring market so this may hold it on the track.