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Discussion in 'RaceRoom Racing Experience' started by Keith Gregg, Jun 2, 2017.
...by the new WTCC pack...before I do...how does R3E handle triple monitors?
"Handle" triple monitors, yes. Does it render each monitor separately, no. It doesn't really bother me too much but it would be nice if they would develop proper multi-screen rendering (I hear that they may). I create a bezel adjusted resolution (NVidia Surround) and use that when running R3E.
The new pack is only liveries right, no changes to the cars?
They've overhauled the sounds too apparently, and tweaked the physics to reflect "development" compared to the 2016 season. People seem to be liking them better, but it doesn't sound like a drastic change.
No, there are no changes to the physics.
Hmm... can you tell me where you got that info? Because...
i driven the volvo and liked it much more then the old one. less lift off oversteer and more manageable. Also more feeling in the ffb
I'm not sure that performance is entirely the same thing as physics. Two cars can set the same lap times while handling very differently. I guess the only way to find out for sure is to give then new cars a try...
The cars drive exactly the same. If they didn't, the eSports WTCC forum would already be full of drivers complaining about their current car and demanding a car change.
edit: mixed up my info