1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
Dismiss Notice
Like RaceDepartment on Facebook.

Objects repeat in sky.

Discussion in 'Racer Problems & Fixes' started by LostAngel, Apr 9, 2012.

  1. I am not sure if it is a bug or what, but i have been pleasanty enjoying racer for a few days but i have came to the point that i feel i need to address this issue i have been having. The sky seems to repeat the objects inplace of the empty sky. (Like when your computer lags and you move a window over a certain spot and it repeats the edge of the window) Perhaps there is a fix. if anything to let you know about it. either way, if i could get some help i would greatly appreciate it. Thank you.
     
  2. i see what you mean : / hopefully some skillful members of our community will address your problem.
     
  3. Stereo

    Stereo
    Premium Member

    It's a problem with the track not being updated to match the Racer version. In track.shd the sky shader needs to look like the one on Carlswood, using sky_v and sky_f.cg.
     
  4. 2o6

    2o6

    That's the problem; to new members, that's a complicated thing to do.:confused:
     
  5. it's quite easy really, just open the offending track.shd file and carlswood's track.shd file. This is done in windows by double click the file then take the mouse and drag the cursor over the sky shader in carlswood and press Ctrl-C to copy the text and then in the offending track.shd file paste it close to the top of the file. The do the same copying the sky shader from carlswood to the offending track.shd file.

    I hope this is clear enuf for LostAngel to do it. He can also read and compare the carlswood and offending track.shd files to see the difference and make a correct fix to his problem.
     
  6. Stereo

    Stereo
    Premium Member

    Yep. It's unfortunate that cg shaders are still somewhat in flux so there's no big push to get content up to date for the recent versions. Once there's a set of standard practices for trees, transparent objects, etc. it'll be easier to explain (or just to provide an updated version of the track)
     
  7. Okay, when i went into the Track files i saw track0.shd track.shd and track_nocg.shd those were the only shd files i saw in carlswood. witch one or more if any of them do i transfer over to the offending track? (Please forgive my questions, i am quite new at this.) and is the file called "sky.dof" the shader that i move?
     
  8. I said, open the track.shd file in the carlswood folder. That is the one you use to compare with the track.shd file in the offending track folser.

    DO NOT move the sky.dof or any other file!!! Compare the indicated files and try making the changes I posted OR post the name of the offending track!
     
    • Like Like x 1
  9. Ooooooooh okay i got it now! Thank you so much for being patient with me and all of your help!