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Nvidia 3D settings

Discussion in 'RACE 07 - Official WTCC Game' started by Marius Neverauskas, Nov 16, 2011.

  1. Hello i need some advises.
    my System runing: windows 7 64 bit, Motherboard Maximus IV intel z68, proccesor i7 2600 3.4 GHz, Graphic card zotac GTX 570 syenergy edition, and 8 GB of ram. I playing at 1920x1080 resolution, and using these 3D nvidia settings.

    Ambient occlusion: OFF
    AF: 16x
    Anti-gamma corrention: ON
    Antialiasing - mode: override any app. settings.
    Antialiasing - settings: 32x CSAA
    Antialiasing - Transperensy: 8x (supersiample)
    cuda -Gpus : all
    Maximum pre-render frames: 1
    multi-display/mixed-gpu acceleration: single display performence mode
    Powermanagment mode: Adaptive
    Texture filtering - anosotropic samples optimization: off
    Texture filtering Negative lod bias: clamp
    Texture filtering - quality High quality
    Texture filtering - trilinear optimazation on
    threaded optimazation on
    triple buffering on
    Vertical sync force on

    yesterday i play 2 hour and game craced at gt pro, befor at whese settings never crased i got pc just one moth.
    is tis 32x csaa not to high for gtx 570 :) and 8x (supersample) not to high ???? any advises for my system plz... what 3Dsettings soud i use..... thax....
     
  2. Dennis Phelan

    Dennis Phelan
    more about staying on track. Premium Member

    Crashes here too for a long time with a GTX 285.
    The solution isn't in the settings or the drivers.
    I'm saving my money for an ATI card.
     
  3. sorry to hear.

    I had thoose problem with my old nivida card.

    As Dennis says: buy a ATI card.

    After i did, 99 % of all my problem was/is gone.
     
  4. Rupe Wilson

    Rupe Wilson
    Keep Yoga real Premium Member

    Turn off Vsync. both in game and nvidea.... ( i was told it upsets the FFB)..also i only use 1680x1050

    Uninstall all mods and see if its stable.... Dont think there is a golden rule just try the basics...
     
  5. Dennis Phelan

    Dennis Phelan
    more about staying on track. Premium Member

    Over the years, the golden rule has been, "Some cards crash and others don't".
    My belief is that the drivers fail to do their job somehow, some cards can't take that failure[memory issues, dunno].
    This problem goes all the way back to 8800 cards, discussions on it and setting solutions have been found in clay tablets laying in the sands near Babylon. For those with the problem, change the driver or settings and the problem seems to stop for a while, same happens if you do nothing!
     
  6. Marco Bijl

    Marco Bijl
    adMAXIhater (O.O.O.)

    Can't see, to find the topic anymore, but I can remember something about NOT using the NVidia drivers, but the windows Default. Believe that helped as well...
     
  7. I've had freezes with the 9600GT before but it turned out that it's video RAM started to go. So far I have no problems with my old 128MB 7600GS, running on medium settings, AF and AA turned off in nvidia control panel. Newest drivers.
     
  8. i got first ati 6970oc but in max settings come artifacts, i changed to other and it was the same artifacts. so i changed to Nvidia gtx570

    i no more any artifacts, and nvidia is more stable cards. ati really unstable.... fps drops to min when smoke comes... in game....

    but what settings i need to use at GTX570 in race07 really dont now...
     
  9. try changing a few entrys (highlighted in bold text)

    Ambient occlusion: OFF
    AF: 16x
    Anti-gamma corrention: Off
    Antialiasing - mode: Enhance application setting
    Antialiasing - settings: 16x CSAA (game runs under dx9, more stable)
    Antialiasing - Transperensy: 4x supersample (important to choose 4x, dx9 does not support 8x with 16X CSAA)
    cuda -Gpus : all
    Maximum pre-render frames: 3
    multi-display/mixed-gpu acceleration: single display performence mode
    Powermanagment mode: prefer maximum performance
    Texture filtering - anosotropic samples optimization: off
    Texture filtering Negative lod bias: clamp
    Texture filtering - quality High quality
    Texture filtering - trilinear optimazation: Off
    threaded optimazation on
    triple buffering on
    Texture filtering - Anisotropic filter optimazation - off
    Vertical sync force on
     
  10. and Lasse 16x QCSAA support DX9 with 8x supersample ?
     
  11. Gainward Geforce GTX 560Ti 2gb

    My system
    Motherboard: Asus P5B
    Processor: Intel Core2 Q9400
    Memory: 4gb DDR2 Corsair xms2
    GPU: Gainward Geforce GTX 560Ti 2gb
    Controller: Logitech G27
    Monitor: Samsung S27A350H
    OS Win7 64-bit.

    yes 16x QCSAA will support 8x supersample, but 16x CSAA only 4x supersample

    Note QCSAA almost needs a SLI rig, not recomended for a single card rig.
     
  12. Gijs van Elderen

    Gijs van Elderen
    Premium Member

    Some settings and useful things i googled together

    Step 1: Fix HDMI nVidia Color Space problem
    (useful for all games)

    For several years, the nVidia drivers, when connected via a digital-only HDMI connection, have had a problem where the color space used is often set incorrectly. Blacks look dark grey instead of black, greys look washed out, and whites don't appear to be white. I found out the problem - it's an nVidia driver issue where it uses a "16-235" color space, instead of a "0-255" color space, and there's no way in the NVIDIA Control Panel to fix it.

    It is most noticeable on your desktop (where blacks are washed out), on the the game loading screen (where it shows the track image being loaded, on the right where the image fades to black, it's very washed out, and fades to dark grey instead of black), and in the sim (the dashboard, the steering wheel, and even colors of objects, are all washed out, or look like a sheen of dark grey has been placed on top).

    The fix is to use a program called NV_RGBFullRangeToggle

    http://blog.metaclassofnil.com/wp-content/uploads/2012/08/NV_RGBFullRangeToggle.zip

    This will allow you to use the Full Range of RGB everywhere, including in-game and on-desktop.

    - Extract it
    - Right click the NV_RGBFullRangeToggle.exe file
    - Choose "Run as administrator"
    - Click "Set Full Range (0-255)"
    - Restart when prompted

    - (IMPORTANT!) After installing any updated drivers, you'll need to run this utility again and restart, to re-enable the full range.

    Once you reboot, you may notice that things look better; blacks are truly black, there is no longer a "dark grey sheen", and contrasts appear clearer.

    Step 2: Adjust desktop color settings


    Use NVIDIA settings:

    The color settings specified in the NVIDIA Control Panel will be used. These settings are applied whenever applications and games with built-in color settings are not running. ..... Turn this On to set custom color settings, including Gamma, which I recommend adjusting.
    bmex.png
    Gamma:

    The brightness of mid-tones without affecting shadows and highlights. ..... Adjusting the Gamma can also help to achieve a richer experience in the dark-tone areas (blacks, deep greys, etc.), especially on LCD screens which have an inherent disadvantage displaying blacks. But everybody's monitor setup is unique; i.e.: some use LCDs, some use plasma, some use projectors. For LCD screens especially, I recommend lowering it a bit to a value lower than 1.00, but I've heard some people using projectors claim that a value higher than 1.00 was better for them. I use 0.81 as the perfect amount from my experience, across various LCD monitors. Try various values to determine what looks best to you. I would imagine most LCD users would benefit most using a setting between 0.80 and 0.92.

    Digital vibrance:

    Color separation and intensity; helps to compensate for lighting conditions in the workspace. Also, can reduce chance of eyestrain. ..... This has been my savior for years, capable of saturating the colors so that colored objects POP on the screen! I use 72%, which may admittedly feel a bit too saturated/cartoony for some users, but to me, it makes the game look beautiful by making the atmosphere and cars really pop. Try various values to determine what looks best to you. Make sure to look at applications or photos on the desktop while doing your testing, since changing this setting will globally affect how your monitor displays colors.

    step 3: nvidia inspector setting:

    http://www.guru3d.com/files_details/nvidia_inspector_download.html


    Screen is from GT Legends however I use the same settings for all my GMotor2 games including GTR 2, Race 07, GTR evolution, Race on etc.

    GTL2011-03-3117-34-10-32-1.jpg

    All games on maximum settings. ==> AA settings ingame at Level 0 ==> I use the nvidia inspector settings.

    At first I used the Nvidia control panel to boost settings which improved the look but I still had anti-aliasing (jaggies) on the white lines in the distance.

    Sparse Grid supersampling fixed this though I had to download and install Nvidia Inspector.

    First create a game profile!!! in nvidia inspector:

    Anti-aliasing mode - Override application settings
    Anti-aliasing setting – start with 8x CSAA or 16x CSAA, 32xCSAA 8 colour + 24cv samples
    Anti-aliasing transparency multisampling - disabled
    Anti-aliasing transparency supersampling - 8xSparse Grid supersampling with 32xCSAA (4x supersample (important to choose 4x, dx9 does not support 8x with 16X CSAA)
    Antiscopic filtering mode - user defined/off

    Antiscopic filtering setting – 16x (start with 8x)
    Texture filtering negative LOD bias - clamp
    Texture filtering quality - high quality
    ambient occlusion: OFF
    Maximum pre-render frames: 1
    Powermanagment mode: prefer maximum performance
    Texture filtering - anosotropic samples optimization: off
    Texture filtering - trilinear optimazation: Off
    threaded optimazation on
    triple buffering on
    Texture filtering - Anisotropic filter optimazation - off
    Vertical sync force on


    Have fun with it
     
    • Beer Beer x 1
  13. Dennis Phelan

    Dennis Phelan
    more about staying on track. Premium Member

  14. Gijs van Elderen

    Gijs van Elderen
    Premium Member

    Gtx 660 ti, and latest drivers.

    My settings:

    Antialiasing - setting: 16x (16x csaa (4color +12 cv samples)

    Transparency suppersampling: 4x spare grid supersampling

    Antisotropic filtering setting (AF): 16x

    These 3 settings are what looks best vs preformance. I could not go with 32x csaa...
    I've no idea what fps i'm doiing. But it i've no stutter or tearing or whatever...
     
    Last edited: Jan 1, 2014