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no fast forward or rewind in replay

Discussion in 'F1 2013 - The Game' started by smokin, Dec 2, 2013.

  1. smokin

    smokin

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    hi i think i saw the post in codemasters forum but they are down anyway there is no rewind or fast forward i think they said it has to do with my CSPs and there is a a file to change in settings somewhere does anyone know what im talking about

    thnx
     
  2. Graham Laing

    Graham Laing
    ...... mostly harmless Staff

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    The default for a G27 wheel (my wheel) is to use the throttle and the brake pedal to do this. I can also use the Function key on the keyboard. If I remember correctly, F2 and F3. The game uses Function keys F1 to F8 to control replays in various ways.

    In previous games, with a DFGT, steering left and right controlled the fast forward/rewind
     
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  3. smokin

    smokin

    Messages:
    107
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    i know that the change is made in the config file or something
     
  4. Graham Laing

    Graham Laing
    ...... mostly harmless Staff

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    I don't know what a CSP is, but you need to edit the actionmap .XML file for your controller.

    Browse to you game install folder > YourInstallDrive:\Program Files (x86)\Steam\steamapps\common\f12013\actionmap

    You are looking for code like this in the xml file ........

    Code:
    <Action actionName="Replay Rewind">
        <Axis axisName="win_con_di_axisRz" deviceName="046dc29b" baseCalibration="uniDirectionalNegative" deadZone="0" saturation="1.0" />
      </Action>
      <Action actionName="Replay Fast Forward">
        <Axis axisName="win_con_di_axisY" deviceName="046dc29b" baseCalibration="uniDirectionalNegative" deadZone="0" saturation="1.0" />
     
  5. smokin

    smokin

    Messages:
    107
    Ratings:
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    thats what im talking about yes now i just need to know what to set for my setup
    thnx
     
  6. Graham Laing

    Graham Laing
    ...... mostly harmless Staff

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    Be careful with buttons .... there is a difference between Windows and the game actionmap.

    On Windows if you look at your controller settings or calibrate it, and for example it says that you just pressed button 6, in the actionmap file that would be button 5.

    Windows uses numbering from 1 onwards, the actionmap uses numbering from 0 (zero) onwards, So Windows button 1 is button 0 in the actionmap ...... if you see what I mean :)
     
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  7. Daveo

    Daveo

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    Graham you are spot on except windows starts at 0. Button 8 on the wheel would be number 7 on the actionmap file.
     
  8. Graham Laing

    Graham Laing
    ...... mostly harmless Staff

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    Haha ..... that's what I am saying :)

    If Windows button 8, is actionmap button 7, then Windows button 1 is actionmap button 0.

    So the Actionmap starts at zero, and Windows starts at 1 :D

    Code:
    Actionmap        Windows
    
    0                1
    1                2
    2                3
    3                4
    4                5
    5                6
    6                7
    7                8
    8                9
    9                10
    10               11