Bugbear Entertainment have today released a new update for destruction derby style racing game Next Car Game: Wreckfest, and it contains a number of key improvements including a new track and variant of car to enjoy. The new update for July brings with it some updated thinking to how the car physics are applied in game, with work on the suspension settings, fixing some of the aerodynamic properties, improving gear shift logic as well as tuning the driving assists all aimed at bringing a more satisfying driving experience for players to enjoy. Alongside the many tweaks and fixes in the latest update comes a new circuit in the form of ever imaginatively titled Mixed 3 track, as well as a lower level variant of the European 3 car (looks like an Escort to me...) giving early indications of the direction Wreckfest is heading when a full career mode hits the game in future months. Bugbear have hinted that a career mode in Wreckfest will give gamers the opportunity to work through a game progression program, starting with lower powered cars in minor events until they work the way up to better events in more exotic machinery. The full changelog for July's update can be seen below: Added a new work-in-progress track, Mixed 3. Added a folk-racing variant of European 3. It now requires heavy hits to cause any damage to the chassis in case the body panels are almost or fully intact. Low to moderate jumps no longer cause damage to the chassis health on landing unless chassis is in critical condition. Health bars now display correct reading also in replays. Improved car cameras and related effects. Improved shifting logic for automatic gearbox. It’s now possible to skip gears when downshifting (i.e. shift directly from 3rd to 1st, for example). Improved Stability and Traction Control assists to make them more useable. Exposed developer track data and trackside camera visualization, racing line adjust tool, and free camera for modded tracks. Use the tilde key ~ (the key below ESC that resembles a squiggly worm) to access the developer menu and F11 to enable free camera. Added an ability to set effects to panel release and unlocking (not used for official cars just yet). Fixed buggy checkpoints on Speedway 1 and Tarmac 2. Improved AI routes on a number of tracks. Fixed rough geometry in the Sandpit 3 intersection causing cars to flip. Added more grass to Sandpit 3. Check out our Next Car Game: Wreckfest sub forum for news and discussions regarding Bugbear Entertainment's latest smashfest title. Have you tried the new Wreckfest update? Do you like how the game is progressing? What do you enjoy about Wreckfest? Let us know in the comments below!