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Featured New TT Isle of Man Game Images Revealed

Discussion in 'TT Isle of Man - The Game' started by Paul Jeffrey, Jul 26, 2017.

  1. Paul Jeffrey

    Paul Jeffrey
    RaceDepartment News Editor Staff Premium

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    TT Isle of Man The Game - Steve Mercer 1.jpg
    Kylotonn Games and Bigben Interactive have revealed another new bike coming to TT Isle of Man: The Game - Introducing the Kawasaki ZX-10 RR of Steve Mercer.

    Based on the road going ZX-10R, the homologation special RR comes with a whole host specialist pieces of equipment to make it one of the most impressive and competitive bikes at the Isle of Man.

    The example in question featured in this article is the Dafabet Devitt Racing machine of newly retired road racer Steve Mercer, a rider who called time on his road racing adventures this season following a big accident in June, escaping serious injury but signalling the end of a long and enjoyable career.

    Mercer managed an incredible 60 appearances at the TT, recording no less than 17 top three finishes but never quite managing to attain the top step of the podium. With eight career runners up results and a further nine third places, Mercer remains one of the most complete riders of the modern TT despite the noticeable absence of a winners trophy in his collection.

    Expected to contain both the full Isle of Man TT course and 36 official riders from the 2016 and 2017 seasons, TT Isle of Man: The Game, will be available for PC and console later this year.

    TT Isle of Man - The Game will release on Xbox One, PlayStation 4 and PC November 2017.

    TT Isle of Man The Game - Steve Mercer 2.jpg

    Discuss the game further with your fellow racing fans by visiting the TT Isle Of Man - The Game Forum here at RaceDepartment and getting involved in the action!

    Like the look of the game so far? Which riders / bikes / teams would you like to see included in future announcements? Let us know in the comments section below!
     
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  2. Peter Hooper

    Peter Hooper
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    I really like the look of some of the motor bike racing games that are coming or already out but the control aspect is what always puts me off. I remember back in my long ago PC racing days there was a company that bought out a handlebar controller that looked quite cool but they seem very rare these days.

    Does anyone else struggle with the control of the bikes using a pad? It just feels very, very awkward to me :O_o: maybe that's an age thing lol.
     
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  3. Stig Bidstrup

    Stig Bidstrup
    Jarek Says- "900 degrees of rotation" Premium

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    I use my Logitech G27 with success ,including pedals, leaning forward ore back I use buttons on the steering wheel, I quickly forget I am using a steering wheel :O_o:
     
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  4. ShredatorFIN

    ShredatorFIN

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    Tried some recent MotoGP, it just doesn't sit right with me to use gamepad with driving games anymore. Felt lifeless, non-engaging. Boring, really. And sadly I don't think having ultra realistic bike physics would help either.

    Even FFB handle bar wouldn't be necessarily enough, because bike is controlled so much with body weight shift. Cannot be recreated without some custom made, ridiculously expensive motion rig, that would have actual bike that you sit on and you can lean on. (Don't know if these exist, probably they do... but out of reach of consumers anyway)
     
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  5. thewarmer

    thewarmer

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    I think you could if you used some sort of motion system it would be basic though , some thing that could be attached to a seat that you sat on combined with Handel bars for low speed turns , its a lot harder to simulate two wheel than four for sure when in come to controllers. I have thought about it for while when playing ride I can not play it to the max with a pad for sure its just to unbalanced & with no way of damping the controller down to make it less erratic
     
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  6. Andy Jackson

    Andy Jackson
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    The xbox controller is good enough for me. It's a game based on my favourite motorsport. I don't need extra stimuli.And I am a rider, track and road and Iv'e ridden the TT course many times. Obviously a FFB handlebar would be nicer but it's not essential. I just want to compete at the TT on the full 37 and 3/4 mile course and it looks like this will be the best and latest and only PC game to achieve that. I can't bloomin wait.:)
     
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  7. chargingcar

    chargingcar
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    This game looks incredible I might actually buy it :D
     
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  8. Timmy UK

    Timmy UK
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    That ZX pic, looks very cool..
     
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  9. calbear13

    calbear13

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    Fellow bike rider here.. And just got back from my first TT :) I've never found using a controller for bike games to feel wrong or take me out of the experience the way it would for a car game. I've never seen a controller, including the leaning ones at arcades, that makes me feel like I'm actually riding, because it can't simulate things like the wheels spinning. As such I think a controller does a great job... you can use the right stick to simulate your throttle, the two triggers for front/rear brakes, and the left stick does a decent enough job with lean angle. That's all I need!
     
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  10. Peter Hooper

    Peter Hooper
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    I think in my case it's just my general struggles with a controller. I've always used a wheel for my racing titles and I just find the controller very awkward as a result. My fingers and thumbs get in a real ol' mess trying to do all that stuff together lol. I might grab a demo of one of the games out there if any are available to see if I can overcome that.
     
  11. A3DR

    A3DR
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    Wonder if it will accept mods, I'm still waiting for the first motorcycle game that will allow this just like AC does. I'd love to recreate some 80's sport bikes that I've owned (and those I wanted to own!) in a game with this level of graphics and hopefully physics.
    If it won't take mods, no buy for me.
     
  12. Leonardo Ratafiá

    Leonardo Ratafiá

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    Gp bikes by piboso
     
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  13. Aki Korhonen

    Aki Korhonen

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    check this out https://www.youtube.com/c/IASystemsComputerControls
     
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  14. Edward Gonzales

    Edward Gonzales

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    Ha! Yeah no not an age thing, I'm 43 and it's a console thing. I never touched a gamepad till I learned one day they had a usb..lol! That's when I started using them for the Bike titles. Here's the deal..every so often you have to go into the properties and collaborate them because they (or just mine) throw at the slightest touch. I have read forums on peoples pad choices as far as throttle brake etc and honestly I think I can get you set up and running with my trigger choices till they do make a proper peripheral if the devs wanna keep aiming into simulation mode we need the right tools. Let me know if you'd like the setup, can't think off it of the top of my head. ( sorry for the poor video quality.)
    Cheers!

     
    Last edited: Jul 26, 2017
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  15. Andy Jackson

    Andy Jackson
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    That's what its about. Proper apex seeking and fine throttle control with a little trail braking. Brno is good on a bike.:thumbsup:
     
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  16. Kenny Paton

    Kenny Paton
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    This game is starting to look more and more attractive to me, although I haven't ridden a motorbike irl for over 50 years (Arial Arrow 350cc). Couple that with the circuit, I loved the shorter version in GPL, and the thought of going the full one is exciting.
     
  17. Nevini

    Nevini

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    Best bike controller HS2 uses real bike parts, hell I even use a used GSX clutch spring on my CSP v2 Throttle

     
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  18. A3DR

    A3DR
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    Tried that years ago, unplayable and graphics were worse than rFactor1.
     
  19. Peter Hooper

    Peter Hooper
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    Yeah would love to see your settings mate :thumbsup: either pm me or email me at hammerpgh@gmail.com

    Nice lap btw.. what game is that from? I'm in the market for one at the moment.
     
  20. darkelf1

    darkelf1

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    Great game, also hope someone can make this great full length track for AC......:thumbsup:
     
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