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New PLR Effect

Discussion in 'RACE 07 - Official WTCC Game' started by Mike Coleman, Apr 19, 2009.

  1. I found this in my PLR file:

    I changed it to "1" and now I get some very nice and realistic looking sparks when vehicles trade paint.

    Nothing like the "New Years Eve" fireworks of rFactor, just some small sparks here and there. Very nice edition to the immersion factor :)
  2. Abdul Al-Amry

    Abdul Al-Amry
    2011 RD Indy 500 Winner

    Dashes to edit PLR file

    Mike, there is loads of other bitsnbobs to play around with.

    Here is one I changed.

    Lens Flare in Cockpit View="0" I edited it to 1
  3. What is it with Race being so graphically gimped? Is it because it is an international audience that tends to have more dated PCs? I have family in other countries who are into games if not sims, and they tend to be a good 5 years behind.

    But are all these ridiculous compromises made because of them? I mean this engine is horribly dated as it is, I can't imagine why developers would intentionally take out optional features that would enhance the experience of those who could afford it.
  4. Thank you for your findings by the way, every little bit counts. If it wasn't for ENBSeries I'd just give up on race and stick strictly with Power and Glory on VirtuaLM's tracks. This will help as well.
  5. Thanks for this find. But I'm seriously wondering what's up with Simibin... They seem to be turning into a non-caring EA type of company. I really hope the next game they release has all the features it should have, considering so many are taken away.
  6. I think the reason it's disabled like that is actually because it's not realistic. It hardly affects performance.
  7. J-F Chardon

    J-F Chardon
    SimBin Studios Premium

    Yep, I never saw sparks coming out from door to door collisions between race cars in the real life...

    It's just a fantasy option.
  8. And the lens flare effects is also unrealistic as it shines through the roof of the car.