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new physics applied to how many cars?

Discussion in 'RaceRoom Racing Experience' started by Msportdan, Aug 22, 2015.

  1. Msportdan

    Msportdan
    @ Simberia @Simberia

    The new physics look promising good job. But will this be applied to only the new masters pack or will you have all cars in rre with these new tyres build?

    Dan
     
  2. Oscar Hardwick

    Oscar Hardwick
    RDTCC S9 Champion Premium Member

    I think it will be applied to all of the pre-existing GT3 cars i.e. ADAC GT 13/14 and the GTR3 spec cars. They are doing something similar tyre wise with the 2015 DTM cars which will also be applied to the pre-existing DTM cars (although just the tyre, they won't be balanced).
     
  3. Paul Jeffrey

    Paul Jeffrey
    Sim Racing News Editor Staff Premium Member

    @Msportdan - if you haven't already seen it, this bit from KurupCDN is interesting - <link>
    Sounds superb, I already love the GT(r)3 cars, but this sounds like its been improved yet further... exciting times :):D
     
  4. Msportdan

    Msportdan
    @ Simberia @Simberia

    tbh as much as the new tyre physics etc sound good, im tad dissapointed that they wont update all their cars in the sim. Ive spent lots of money on cars which have just been left to die so to speak. All well and good all the GT cars having this but what about all the other floaty cars.

    For me i still think RRe has a way to go before being alongside, AC GSCE & RF2.

    But hey thats just my opinion and my dissapointment.
     
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  5. Paul Jeffrey

    Paul Jeffrey
    Sim Racing News Editor Staff Premium Member

    Give it time mate and all will come good I'm sure :)
    Personally I actually really like the cars in R3E, yeah its not rF2 but for me it stands above such releases as AC, PCars and F1 games.. I'd even go as far as to say I prefer it as an 'overall' package that GSCE....:confused:
     
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  6. Lars Hansen

    Lars Hansen
    RDs Ion-Engine....0-60 in six days. Staff Premium Member

    I'd agree in that assessment.
    I still like GSCE a whole bunch (never was much of an rFactor guy), but there's something about the ease by which everything just works in R3E.
    Plus, it's a bit more 'mainstream' (for lack of a better term) meaning more online opponents.
    Even better, it means more opponents of varying skill-levels. Outright sims like GCSE and rF have a tendency to attract the hardcore simmers, usually with the lap-times to prove it.
    I can usually find a club-race with someone at or around my skill-level in R3E, while that is much rarer in any other sim.
    So while GSCE and Rf are inarguably better SIMS, I do think R3E is a better GAME.
    (And whatever else can be said about R3E, you can't beat the sound in that thing. :D )
     
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  7. Msportdan

    Msportdan
    @ Simberia @Simberia

    I cant quite argue with that statement to be honest?!
     
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  8. Kurupt CDN

    Kurupt CDN
    Touring car fanatic Premium Member

    Has rfactor, gsc or ac ever updated all the car physics at once before? ......no, its always been a class or single stand alone or an overall ffb update.
    What draws me to RRE and gsc is there focus on official series rules and tracks......something rf2 and AC don't have, sure you could create one with alot file tweaking and searching for half ass mods but I'd rather save the time and race official content by a dev team :)
    Ya there's still features I'd love to see like day to night transition and track rubbering being my 2 main hopeful features......but time will tell.
    What I would love the team to do is a dev stream updating what the engine can do since it's been almost 2 yrs since the last one which had alot grey areas and maybe's, possibly but we're not sure at this point comments.
     
    Last edited: Aug 24, 2015
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  9. I was really wondering when the next "disappointed" and "floaty" thread would be started again ..
    Had a good summer vacation Msportdan?

    We certainly did here.
     
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  10. Last edited: Aug 26, 2015
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  11. Msportdan

    Msportdan
    @ Simberia @Simberia

    says who? Associator..

    and your opinion is credible because of what exactly.. ?

    actually really i dont care for your answer, had enough of you rf2 fanboys.. most of these sims are very similar in physics, if you think one is far more superior than the rest using the same pc power, than you are not worthy arguing against.

    good day,
     
    Last edited: Aug 26, 2015
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  12. He's opinion is credible because he's actually one of the few people in this fine community who bothers to back up his claims using proper sources, instead of just screaming what his gut feeling tells him.
     
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  13. Msportdan

    Msportdan
    @ Simberia @Simberia

    and heres his lapdog.. i see you liking all his posts that he cusses some other sim than rf2.
    i thought you were enthusiasts of this hobby, obviously not... your the ISIS of the sim world.

    Rf2 has physics issues too, low speed grip in its high downforce cars, etc...

    its not perfect dont ever think that, they all have flaws. you should understand that.
     
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  14. Assetto Corsa modders
    And here some quotes from Virtua Simulazioni modders.

    And some modder who works with real-life race teams and series.
     
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  15. Paul Jeffrey

    Paul Jeffrey
    Sim Racing News Editor Staff Premium Member

    @Associat0r - Very nice post that summarises nicely the points made above and gives some interesting information.... thank you for posting...

    I feel that is a good way to end this topic... soooooo..
    Please guys, lets finish the whole 'who has better physics' topic now, I don’t want to see this thread become another one of those 'x sim is better because...' ...plenty exist on the net so use those! :D:D

    Thanks guys, let’s stay on topic (the new upcoming GT3 physics in R3E).
    Cheers
    Paul
     
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  16. While it is not known for sure what their plans are, it makes little sense to assume they will not apply any physics and tire updates to all cars sooner or later. Maybe it will need time to have the changes tickle down the cue line of cars, all classes. But I strongly assume that in the end all cars will get them. Just maybe not all at the same time.
     
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  17. The sim has improved because of the input from real world drivers. There is no disputing Kelvin and DTM drivers such as Spengler know what they're talking about although some will still claim R3E isn't a true sim.

    The new tyre model advancements along with changes to aero and mechanical grip levels make for a much greater racing experience. AI is being improved too.

    Much to look forward too very soon.
     
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  18. ouvert

    ouvert
    Premium Member

    Can`t wait till they apply it to ADAC14 and DTM 92 .. I have this game on hold sice they updated (and messed for me) FFB and this new approach seems to be promising ... is there a time line when we will enjoy new tyres across car packs/experiences?
     
  19. Without giving too much away, the next DTM experience is being improved based off the feedback of a current driver.

    Sector 3 cutting out the subjective aspects and getting feedback from real drivers.
     
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