New build update next week YeY!!!! New mini HUD with damage indicator, engine wear indicator that will flash when you over rev, brake wear indicator, tyre wear indicator, fuel usage, push to pass indicator so you know when it's activated. You can now choose how much fuel to start a race with, so you will be able to refuel in pit stops now. There will be a FFB indicator so you can avoid clipping. FFB updates with new options, you will be able to match your wheel input with the onscreen graphic from the car setup without delving into menus. FFB multiplier so you can set FFB for each car. You will now be able to save setups. Grid sizes will be bigger in single player. They want to have 40 grid in mulitplayer and will be hosting races to test servers soon. GT3 physics update. They are reviewing all the GT3 cars to be able to bring them up to date for physics, suspension, aero performance, balance of performance etc etc. They are looking at regrouping some content into realistic classes, ie prototypes in the same class, Radical and Daytonas with the LMP1/2. Multiclass support planned for the next update, single player mode. Laser Scanned Nordschliefe should be out just after the update, apparently only 1 guy did this, took him a year. They are looking at adding lap based races. They have some tracks that they have already started that they want to complete, plus maybe adding tracks from Race07 and STCC. They will be looking at adding flag support, blue flags for AI will be in this update. They might get out of the way when lapping them now. What an Update!!!!!