Nope, accordint to 3D topographical map the top is actually above 55m, but bellow 60m. So it is somewhere near 60m. My guess from that screen would be that it is 58m.
This probably will not make "Makushke" faster, as I'd just lower the whole tip, and just make climbing a little shorter (which does for slighly faster laptimes). Most importantly it will make that dip down bend slower (it has no name, it is that one before you climb up again). It will be much slower because there will be less dip and eventually less grip, as car will just press down less. It is good, because some of the drivers who gave feedback told that it is hard to take without lifting off (I wonder what car, I guess TA EVO X). However, in simulators we are not that afraid to do stupid stunts
This probably will not make "Makushke" faster, as I'd just lower the whole tip, and just make climbing a little shorter (which does for slighly faster laptimes). Most importantly it will make that dip down bend slower (it has no name, it is that one before you climb up again). It will be much slower because there will be less dip and eventually less grip, as car will just press down less. It is good, because some of the drivers who gave feedback told that it is hard to take without lifting off (I wonder what car, I guess TA EVO X). However, in simulators we are not that afraid to do stupid stunts
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