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Need help with my G25 settings

Discussion in 'GT Legends' started by Magnus Svensson, Jan 2, 2012.

  1. After some racing online i have problems with a very unstable car.

    Can someone provide me with some help in both settings in Logitech and ingame settings please.
     
  2. Stuart Thomson

    Stuart Thomson
    The Stoat Without Fear ™ Premium Member

    Here is what I run (but this may not be how works best for you - I take the pain of more wheel movement for a less pointy car)

    Logitech settings:
    Rotation 900
    Effects 135%
    Spring 135%
    Damper 75%
    Centre spring 0%

    In game:
    Steering 51%
    Throttle 51%
    Brake 51%
    Clutch 25%

    FFB:
    Effects Medium
    Strength 75%

    in PLR file:
    Code:
    FFB Device Type="5" // Type of FFB controller: 0=none 1=wheel, 2=stick/custom, 3=rumble pad.
    FFB Effects Level="2" // Number of FFB effects to use: 0=No Effects, 1=Low, 2=Medium, 3=High, 4=Full, 5=Custom.
    FFB Gain="0.81000" // Strength of Force Feedback effects.  Range 0.0 to 1.0.
    FFB Throttle FX on steer axis="1" // 0 = Throttle effects on throttle axis, 1 = throttle effects on steering axis.
    FFB Brake FX on steer axis="1" // 0 = Brake effects on brake axis, 1 = brake effects on steering axis.
    FFB steer vibe freq mult="0.07000" // Controls frequency of steering vibration. Recommended: 0.5 to 1.0, 0.0 disables steering vibration.
    FFB steer vibe zero magnitude="0.03500" // Magnitude of steering vibration at 0mph (reference point).
    FFB steer vibe slope="0.00000" // Slope of line defining magnitude as a function of frequency (used with FFB steer vibe zero magnitude).
    FFB steer vibe wave type="0" // Type of wave to use for vibe: 0=Sine, 1=Square, 2=Triangle, 3=Sawtooth up, 4=Sawtooth down.
    FFB steer force average weight="0.90000" // How much weight is given to new steering force calculations each frame (0.01 - 1.0). Lower values will smooth out the steering force, but will also add latency.
    FFB steer force exponent="0.75000" // Steering force output "sensitivity".  Range 0.0 to infinity.  0.0 to 1.0 = higher sensitivity, greater than 1.0 = lower sensitivity.
    FFB steer force input max="-11500.00000" // Recommended: 11500 (-11500 if controller pulls in the wrong direction).
    FFB steer force output max="1.70000" // Maximum force output of steering force, recommendation 0.8 to 2.0
    FFB steer force grip weight="1.00000" // Range 0.0 to 1.0, recommended: 0.4 to 0.9.  How much weight is given to tire grip when calculating steering force.
    FFB steer force grip factor="0.60000" // Range 0.0 to 1.0, recommended: 0.2 to 0.6.  How much of a factor the front wheel grip is on the steering weight.
    FFB steer update thresh="0.0001500000" // Amount of change required to update steer force/vibe (0.0 - 1.0). Lower values = steering force updated more frequently = lower frame rate.
    FFB steer friction coefficient="0.10000" // Coefficient to use for steering friction.  Range: -1.0 to 1.0
    FFB steer friction saturation="1.00000" // Saturation value to use for steering friction.  Range: 0 - 1.0
    FFB steer damper coefficient="0.10000" // Coefficient to use for steering damper.  Range: -1.0 to 1.0
    FFB steer damper saturation="1.00000" // Saturation value to use for steering damper.  Range: 0 - 1.0
    FFB throttle vibe freq mult="0.40000" // Scales actual engine frequency to force FFB vibration frequency.  Suggested range: 0.10 to 0.50
    FFB throttle vibe zero magnitude="0.09000" // Magnitude of engine vibration at 0rpm (reference point).
    FFB throttle vibe slope="0.00000" // Slope of line defining magnitude as a function of frequency (used with FFB throttle vibe zero magnitude).
    FFB throttle vibe wave type="0" // Type of wave to use for vibe: 0=Sine, 1=Square, 2=Triangle, 3=Sawtooth up, 4=Sawtooth down.
    FFB throttle vibe update thresh="0.02000" // Amount of change required to update throttle vibe (0.0 - 1.0)
    FFB brake vibe freq mult="0.90000" // Scales actual brake rotational frequency to force feedback vibration frequency.
    FFB brake vibe zero magnitude="0.09000" // Magnitude of brake vibration at 0mph (reference point).
    FFB brake vibe slope="0.00000" // Slope of line defining magnitude as a function of frequency (used with FFB brake vibe zero magnitude).
    FFB brake vibe wave type="0" // Type of wave to use for vibe: 0=Sine, 1=Square, 2=Triangle, 3=Sawtooth up, 4=Sawtooth down.
    FFB brake vibe update thresh="0.02000" // Amount of change required to update brake vibe (0.0 to 1.0)
    FFB rumble strip magnitude="0.25000" // How strong the rumble strip rumble is.  Range 0.0 to 1.0, 0.0 disables effect.
    FFB rumble strip freq mult="0.50000" // Rumble stip frequency multiplier 1.0 = one rumble per wheel rev.
    FFB rumble strip wave type="0" // Type of wave to use for vibe: 0=Sine, 1=Square, 2=Triangle, 3=Sawtooth up, 4=Sawtooth down.
    FFB rumble strip pull factor="-0.70000" // How strongly wheel pulls right/left when running over a rumble strip. Suggested range: -1.5 to 1.5.
    FFB rumble strip update thresh="0.07500" // Amount of change required to update rumble strip effect (0.0 - 1.0)
    FFB jolt magnitude="1.30000" // How strong jolts from other cars (or walls) are.  Suggested Range: -2.0 to 2.0.
     
  3. thx i will try them out
     
  4. Thx Again Stuart for your help.

    i try the settings yesterday and it was a very big step foward.

    next issue is to learn how to set up the cars as well.

    and i also need to learn how to drive :)
     
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