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Misc Deprecated. Natural Graphics Mod Oculus Rift Filter 1.1

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Chris Kennedy submitted a new resource:

Natural Graphics Mod Oculus Rift Filter - Improves visuals and FPS

To be used in conjunction with: http://www.racedepartment.com/downloads/natural-graphics-mod.4551/

(Ignore the oculus filter in that download, it will be removed in next version, it makes sense to have oculus stuff separate to not spam monitor users and to save RD server space on uploading new versions of 4MB file with only a 1kb file changed)

To install: Unzip this and Natural Graphics Mod zips to the root of your AC install folder, run JSGME and activate Natural...

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I'm confused in how to use this.
Post processing should be turned off according tot this guide: http://www.riftracer.co.uk/guides/assetto-corsa-oculus-rift-setup/

Should I have Post processing turned on or off in the menu to make this work?
riftracer is going to update the guide at some point to suggest setups for pp off and pp on i believe.

you need PP on for this to work.

My video.ini for PP on with GTX 970:
Code:
[VIDEO]
FULLSCREEN=0
ANISOTROPIC=16
AASAMPLES=2
VSYNC=0
AAQUALITY=0
SHADOW_MAP_SIZE=1024
DISABLE_LEGACY_HDR=1
FPS_CAP_MS=0
WIDTH=1920
HEIGHT=1080
INDEX=37
REFRESH=60

[CAMERA]
MODE=OCULUS

[EFFECTS]
MOTION_BLUR=0
FXAA=0                ; doesn't work with OCULUS
SMOKE=1
RENDER_SMOKE_IN_MIRROR=1

[CUBEMAP]
SIZE=512
FACES_PER_FRAME=0
FARPLANE=500

[MIRROR]
SIZE=1024
HQ=0

[ASSETTOCORSA]
HIDE_ARMS=0
LOCK_STEER=0
WORLD_DETAIL=5        ; 0 to 5
HIDE_STEER=0

[SATURATION]
LEVEL=100

[POST_PROCESS]
ENABLED=1
HEAT_SHIMMER=1 ; on (1) or off (0)
RAYS_OF_GOD=0
FXAA=0 ; on (1) or off (0)
QUALITY=5 ; range {0,5} this affects the effect buffer scale
GLARE=5 ; range {0,5} 0 is off
DOF=5 ; range {0,5} 0 is off
FILTER=Natural_Mod

the final line of the ini can be ignored as AC currently uses default.ini ppfilter in oculus mode regardless of what you set in launcher/video.ini, hence why my mod has to overwrite it.
 

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