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Featured NASCAR Heat Evolution Developer Diary 2: Gameplay

Discussion in 'NASCAR Heat Evolution' started by Paul Jeffrey, Jul 30, 2016.

  1. Paul Jeffrey

    Paul Jeffrey
    Sim Racing News Editor Staff Member Premium Member

    NASCAR Heat Evolution 2.jpg
    Dusenberry Martin Racing and Monster Games have released part two of their development diary videos for the upcoming NASCAR Heat Evolution - this time taking a look at the gameplay aspect of the title.

    NASCAR Heat has been designed to appeal for both a casual console audience and the more simulation orientated players looking for an authentic NASCAR experience. With this in mid, DMR and Monster Games have included two game modes within the title. ‘Normal’ is aimed at players who wish to experience the thrill and challenge of driving a NASCAR race wheel to wheel in a pack of over 40 cars on some of America's top racing locations, without putting too much technical detail into the driving physics and making the experience too complicated for the casual gamer to enjoy.

    The ‘Simulation’ setting is thought to be aimed at the many NASCAR fans looking for a thoroughbred simulation experience with more advanced physics and narrower window of driving performance applied to the cars. It is difficult to judge exactly how "simulation" the simulation option will be at this stage, as gameplay video's released to date have not shown this option in action with experienced sim drivers, but early signs indicate NASCAR fans may finally have something to scratch that NASCAR itch come release day in September.

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    NASCAR Heat Evolution will be available for Xbox One, PS4 and Windows PC on September 13th 2016.

    New NASCAR Heat Evolution Making of Video - Part 2:

    Featuring over 40 drivers and 23 American racetracks from Daytona to Watkins Glen, NASCAR Heat Evolution is the first release by Dusenberry Martin Racing and Monster Games in over a decade. The new game will feature several game modes, some making a return to the franchise after a long absence:

    Race: Whether you want a few laps or a full race, pick up your controller and race at any of the 23 diverse NASCAR Sprint Cup Series tracks.

    Challenges: Relive or rewrite this season’s most memorable moments as the drivers who lived them.

    Season: From Daytona to Homestead, take to the track and play out an entire season as your favourite NASCAR Sprint Cup Series driver.

    Chase: Experience the excitement of the final 10 races of the NASCAR season. Each race is more important than the last as you compete to take home the prestigious NASCAR Sprint Cup Series trophy.

    Career: Customize the look of your own NASCAR Sprint Cup Series driver like never before. Acquire new sponsors and improve your car as you race to become your own NASCAR legend.

    Online: Take the competition online and race against friends in the thrilling world of NASCAR.

    Check out the NASCAR Heat Evolution forum here at RaceDepartment. Share your comments and opinions with fellow NASCAR fans in the build up to this new game release in September.

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    Do you think NASCAR Heat Evolution will be a good simulation title once its released? Will the new game be a step up in realism from previous games? Can the new game reach the popularity heights of previous Monster Games NASCAR games? Let us know in the comments section below!
    Last edited: Jul 30, 2016
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  2. Michael Watts

    Michael Watts
    XB1 Gamertag: michaei watts Premium Member

    The addition of the Simulation Option sure does sound promising. But even if it is a failure I can fall back on old reliable PCars.
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  3. M D Gourley

    M D Gourley
    Premium Member

    It's good to see the developers playing the old games to get a feel for what's good and what's not...looks and sounds promising...I will keep my eye on this one to possibly get my Nascar fix.
  4. ''pick up your controller and race...''

    Not much more to say :speechless:
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  5. Michael Watts

    Michael Watts
    XB1 Gamertag: michaei watts Premium Member

    I agree, The Casual Gamer has ruined Racing Games!
  6. Looking forward to this title, Fingers crossed we will have a replacement for NR2003 or ARCA. Unfortunately, as they are aiming for it to also appeal to the casual console user then I wont be keeping my hopes up. Anyway, just wait and see.
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  7. M D Gourley

    M D Gourley
    Premium Member

    I did re-watch the video again and one off the devs was using a Thrustmaster wheel...and they did say they have 'Simulation Mode' ...so maybe there is hope.
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  8. Michael Watts

    Michael Watts
    XB1 Gamertag: michaei watts Premium Member

    Depending on how this game turns out I'd like to host a NASCAR league for Xbox on here. Probably would run 200-300 miles on Saturdays like the Xfinity Series currently.
  9. So no 5 Hour Energy? NASCAR 15 did the same thing with Bowyer and Kurt Busch, except they just excluded his Monster car and got rid of the little Monster logo on the hood. I know there wont be any alcohol sponsors like back in the EA days (Mark Martin and Viagra lol), but why no to energy drinks but yes to Pepsi and Coke?