NASCAR Heat 2 on PC has been updated today, adding a nice selection of updates and fixes to the latest officially licenced NASCAR game. Developed by 704Games and forming the second release of the newly rebooted NASCAR Heat franchise, Heat 2 already looks like a considerable improvement over the original release of last year, adding more content, refinements in key areas such as playability and physics and the return of some of the often requested features from earlier in the life cycle of NASCAR games, Heat 2 is already proving to be a solid title and reasonably well received by the sim racing community. Thankfully for those hopeful of seeing the game reach its maximum potential, it looks like 704Games have taken some time out of releasing and announcing DLC content to put time into updating the game, with a new patch released earlier today that looks to address some current issues and adds plenty of new features and support for players to enjoy. You can check out the new build update notes below: New input system, rebuilt from the ground up. Note: Users may have to re-map their controllers. Do this in "Options -> Controls -> Configure Controls." Many wheels, XInput devices, and keyboard have default configurations already set up. These should work when attached, without extra configuration. If your controller does not work when attached, use the keyboard to navigate to "Options -> Controls -> Configure Controls" to set it up. Supports using multiple input devices at once. (For instance: steer with wheel, shift with shifter, gas/brake with pedals, control overlays with keyboard). Deadzones can be configured in "Options -> Controls -> Other Settings." Most DirectInput/XInput devices should be supported. If a device didn't work before, try it again. Supports all buttons on devices, no longer limited to 20 buttons. Now can fully configure XBOX controllers. Can now assign controls to discrete functions in game. "Accept" no longer has to also control the "Race Info" display, for instance. Can assign buttons/keys to steer, throttle, brake, clutch, etc. Just assign "Digital Steering Left/Right", "Digital Throttle", "Digital Brake", etc. We now support having more than one force feedback device attached to your computer. Player 1 and Player 2 can use different devices of any type; they don't have to both use gamepads or both use wheels. Set this in "Options -> Controls -> Other Settings." Keyboard is officially supported. Other notes: Fixed potential game hitch when spotter speaks. Now award speed points for challenges. Display purse on the race card for career. Fixed "Race All Tracks" achievement. Better pre-race camera animations in multiplayer. Implemented some missing UI sounds. In Career, if you race cleanly, your Rivals anger level will slowly decay over time. Added new victory anthems. Tied Victory Anthems to Effects Volume. Improved offline race results for the AI. Made top-end AI more difficult at some tracks. Changed AI qualify logic. Support "strict" yellow flags in single player. Set this in "Game Settings." Fixed some crash bugs. Other minor bug fixes and improvements. NASCAR Heat 2 is available for Xbox One, PlayStation 4 and PC now. Want to get involved in the NASCAR Heat 2 RaceDepartment community? Head over to the NASCAR Heat 2 sub forum here at RaceDepartment and get yourself involved in the conversation today! Have you tried the new update yet? What do you think of the game so far? Happy with the progression from the original title? Let us know in the comments section below!