Plugins MSC Mod Loader 0.1 [Deleted]

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ajanhallinta submitted a new resource:

MSC Mod Loader 0.1 - MSC Mod Loader 0.1 by: Longwelwind & TheNoob454

Iam not maker of this mod!

All credits and honor goes to: Longwelwind & TheNoob454. I uploaded this since the original source is down (http://mysummercar.fr).

If you are maker of this and want me to to remove this, let me know and i'll do it.


Original README.md:

# MSCLoader
A mod loader for My Summer Car

Installation
------------
1. Download the latest release of MSCLoader from [here](https://github.com/Djoe45/MSCModLoader/releases)
2. Navigate to...

Read more about this resource...
 
How do you activate mods?
There is instructions provided with MSC Mod Loader to install it and mods. And how to activate mods, it depends on mod. For ie. SatsumaTuner is activated by pressing F4, but you can change that key from ModLoader menu or keybinds.xml located in MyDocuments/MySummerCar/Mods/Config/SatsumaTuner.
 
Since this wasn't updated for months, I created a fork of this tool on github.
I cleaing up code (trying not to break compatibility with current 0.1 plugins), fixing bugs, creating user frielndy patcher, better UI using UnityEngine.UI instead of onGui.
Also planning add objImporter to import objects, but that maybe in 0.3.

Here are screenshoots of new console UI:
http://steamcommunity.com/sharedfiles/filedetails/?id=892784157
http://steamcommunity.com/sharedfiles/filedetails/?id=892784052
Showing errors in plugin code and much cleaner look :)
 
Since this wasn't updated for months, I created a fork of this tool on github.
I cleaing up code (trying not to break compatibility with current 0.1 plugins), fixing bugs, creating user frielndy patcher, better UI using UnityEngine.UI instead of onGui.
Also planning add objImporter to import objects, but that maybe in 0.3.

Here are screenshoots of new console UI:
http://steamcommunity.com/sharedfiles/filedetails/?id=892784157
http://steamcommunity.com/sharedfiles/filedetails/?id=892784052
Showing errors in plugin code and much cleaner look :)
Amazing! Very nice to hear that someone continues this project, good job and good luck :) ObjImporter is very easy to add your mods, just copy paste the code from UnityWiki to your project and you are ready to go, i used it a lot.
 
Amazing! Very nice to hear that someone continues this project, good job and good luck :) ObjImporter is very easy to add your mods, just copy paste the code from UnityWiki to your project and you are ready to go, i used it a lot.

Thanks :) Here is new patcher look http://imgur.com/a/cxhS7 it can detect if MSCLoader is installed or game has update and you need patch again, or you can change your mods folder location (good for someone who don't want mess in "My Documents" or C:\ drive, you can select Mods folder in game folder).

Now I'm doing new UI for "Mod List/Settings" menu, have a prototype in Unity now need to move it to MSC.

About ObjImporter I wan't to integrate it with MSCLoader, because if you have for example few mods and every one call it's own ObjImporter class, that may cause weird errors.
 
Thanks :) Here is new patcher look http://imgur.com/a/cxhS7 it can detect if MSCLoader is installed or game has update and you need patch again, or you can change your mods folder location (good for someone who don't want mess in "My Documents" or C:\ drive, you can select Mods folder in game folder).

Now I'm doing new UI for "Mod List/Settings" menu, have a prototype in Unity now need to move it to MSC.

About ObjImporter I wan't to integrate it with MSCLoader, because if you have for example few mods and every one call it's own ObjImporter class, that may cause weird errors.
Is there anyway to get this or is it not working yet?
Since the most recent update I can no longer get MSCLoader to work :(
 
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