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Plugins MSC Mod Loader 0.1 0.1

MSC Mod Loader 0.1 by: Longwelwind & TheNoob454

  1. ajanhallinta

    ajanhallinta

    Messages:
    40
    Ratings:
    +7
    ajanhallinta submitted a new resource:

    MSC Mod Loader 0.1 - MSC Mod Loader 0.1 by: Longwelwind & TheNoob454

    Read more about this resource...
     
  2. Kokaz93

    Kokaz93

    Messages:
    6
    Ratings:
    +0
    hey nice mod but how its use the teleportasion mod?
     
  3. howdoinstallmods

    howdoinstallmods

    Messages:
    3
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    +0
    can you install any mod with this???
     
  4. SniperJJ10

    SniperJJ10

    Messages:
    21
    Ratings:
    +1
    How do you activate mods?
     
  5. dertsz

    dertsz

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    2
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    +0
    Keybinds doesn't work,help
     
  6. ajanhallinta

    ajanhallinta

    Messages:
    40
    Ratings:
    +7
    There is instructions provided with MSC Mod Loader to install it and mods. And how to activate mods, it depends on mod. For ie. SatsumaTuner is activated by pressing F4, but you can change that key from ModLoader menu or keybinds.xml located in MyDocuments/MySummerCar/Mods/Config/SatsumaTuner.
     
  7. ajanhallinta

    ajanhallinta

    Messages:
    40
    Ratings:
    +7
    Does the loader work otherwise? Make sure you followed the instructions provided with MSC Mod Loader and it installed correctly. If loader works fine, you can manually change keybinds from MyDocuments/MySummerCar/Mods/Config/MSCLoader_Settings/keybinds.xml.
     
  8. piotrulos

    piotrulos

    Messages:
    23
    Ratings:
    +8
    Since this wasn't updated for months, I created a fork of this tool on github.
    I cleaing up code (trying not to break compatibility with current 0.1 plugins), fixing bugs, creating user frielndy patcher, better UI using UnityEngine.UI instead of onGui.
    Also planning add objImporter to import objects, but that maybe in 0.3.

    Here are screenshoots of new console UI:
    http://steamcommunity.com/sharedfiles/filedetails/?id=892784157
    http://steamcommunity.com/sharedfiles/filedetails/?id=892784052
    Showing errors in plugin code and much cleaner look :)
     
  9. ajanhallinta

    ajanhallinta

    Messages:
    40
    Ratings:
    +7
    Amazing! Very nice to hear that someone continues this project, good job and good luck :) ObjImporter is very easy to add your mods, just copy paste the code from UnityWiki to your project and you are ready to go, i used it a lot.
     
  10. piotrulos

    piotrulos

    Messages:
    23
    Ratings:
    +8
    Thanks :) Here is new patcher look http://imgur.com/a/cxhS7 it can detect if MSCLoader is installed or game has update and you need patch again, or you can change your mods folder location (good for someone who don't want mess in "My Documents" or C:\ drive, you can select Mods folder in game folder).

    Now I'm doing new UI for "Mod List/Settings" menu, have a prototype in Unity now need to move it to MSC.

    About ObjImporter I wan't to integrate it with MSCLoader, because if you have for example few mods and every one call it's own ObjImporter class, that may cause weird errors.
     
  11. SkywalkerGaming

    SkywalkerGaming

    Messages:
    1
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    +0
    Is there anyway to get this or is it not working yet?
    Since the most recent update I can no longer get MSCLoader to work :(
     
  12. patrickcarbuilder

    patrickcarbuilder

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    1
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    +0
    so i tried to install the mod but the mod folder doesnt pop up in the files and the ui doesnt open wen i press f4 help [not so good with computers ]
     
  13. piotrulos

    piotrulos

    Messages:
    23
    Ratings:
    +8
  14. andrewsmith

    andrewsmith

    Messages:
    2
    Ratings:
    +0
    its laggy asf how to fix the lag i mean damn i cant move and im running a nivida 960 graphics card on a windows 10 64 bit 1tb 64 gh processer i mean like wtf....
     
  15. SniperJJ10

    SniperJJ10

    Messages:
    21
    Ratings:
    +1
    I have an hp Envy x360 notebook with the 7th gen i5, and i get 40+fps with mirrors on. 60+ with mirrors off