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Save editor for MM
Are you sure? Because the Save Game Extractor I used before had a field for ContractEnd.
I stand corrected. Found it. Don't know how I missed that yesterday
Well, I hope it becomes possible to swap drivers around. Quite tired of seeing Rossini and Steinmann hiring two star drivers, while the five star drivers are unemployed for years.
If there is something I can do to help achieve this, let me know.
@Real World can you put an option on the current status at the driver to be number 1 number 2 equal and reserve? thanks
Really appreciate the updates to Mechanics, thank you for all the work you put into this.
again i am unable to reinstall this program,as i am getting the same error as i had before is there anyway you can repackage this as anything else then a msi file (i.e... an exe file), as i would like to see if this will help
many thanks and sorry for being a pain
I'll up the version on the installer next release and see if that solves your problem
really appreciate this
So, just an update on progress. I've been working on a way to swap drivers, mechanics, engineers etc. It's made good progress but its causing the game to crash when it finishes loading at the moment so I've obviously overlooked something.
I'll fix it but as the update is out on Monday and I'm on holiday for the weekend I'm not going to get this fixed before hand. The update will almost certainly break my editor so the tl;dr is - the next update is going to be a while coming. It is coming though
many thanks for all your hard work
have a good break
There seems to be a slight problem, not sure if it is on my end or yours. I load up a save, my character shows up but nothing else. I got this to edit parts, and maybe staff/drivers but nothing is showing in the save.
EDIT: Disregard that, it was my end. I assumed that when a save was loaded all the fields would be filled automatically. Feel free to call me an idiot.
Ok, so I am crashing when I try to load up the edited save. I know it is my fault, just not sure what I have done wrong. I know the crashes started when I tweaked the staff/drivers. Is there a limit to the "stats"? If so, what is the max? Also, can I get a name/description of the traits rather than a code, so I can add/delete some?
After the crash in the game, if you open up the crash log and let me know the contents. Particularly the bit at the bottom where it shows the crash call stack. The file is usually in PATH_TO_STEAM_INSTALL\steamapps\common\Motorsport Manager\MM_Data\output_log.txt
My pleasure. Hopefully some light can be shed on this. Here is the log.
Thanks. I'll take a look. Don't forget the editor isn't compatible with the update that came out today. I'm working on it though
I just edited the reply with the attachment
Real World updated Motorsport Manager Save Game Editor with a new update entry:
Read the rest of this update entry...
You may need to manually uninstall older versions of the editor before installing this one
Yep, installer says that I have installed a more recent version
Can you create an auto backup system?
had a problem saying " a more recent version of Motorsport Manager Save Game Editor is already installed on this computer"
any idea on how to get this working