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Tracks Monza 2013 Update 1.01

Monza 2013 update

  1. TTM75

    TTM75
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    +353
    TTM75 submitted a new resource:

    Monza 2013 update by TTM - Monza 2013 update

    Read more about this resource...
     
    • Like Like x 6
  2. Kevin Amankwah

    Kevin Amankwah

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    Thank you!
     
  3. TTM75

    TTM75
    Premium

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    I modified objects, objects2 and tracksplit.pssg files to achieve more accurate positions to sponsors logos. Modifying objects.pssg file is the only way to get Santander logos to left side of the fence in Variante della Roggia turn as they where in real race. It's also easier to do hd textures because example, pirelli board logo is pirelli logo, not "fly emirates". :)

    Here is picture if someboby wants to know more, how to change different texture without making new one. :)

    [​IMG]
     
    Last edited: Oct 20, 2013
    • Like Like x 1
  4. Bertin

    Bertin

    Messages:
    51
    Ratings:
    +33
    Great job. Thank you. Please correct Rolex sponsors in the Variante Ascari and Curva Parabolica to Fly Emirates sponsors and sponsors Allianz at UBS sponsors the crash barrier in the Curva del Serraglio.:):):)
     
  5. TTM75

    TTM75
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    Unfortunately it's not possible to do atm. Codemasters are done some "bad" things when they created track. If i change Fly emirates logos to Parabolica, it also changes Rolex logos at backstraight bridges. :(
     
  6. Graham Laing

    Graham Laing
    ........ Mostly harmless Staff

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    +2,105
  7. TTM75

    TTM75
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    Thanks. I will check files and do update after i.... :D
     
  8. samjealsha

    samjealsha

    Messages:
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    +8
    updates?
     
  9. TTM75

    TTM75
    Premium

    Messages:
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  10. marcusm

    marcusm

    Messages:
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    Ratings:
    +62
    Great job, you are perfect in bringing the details of the tracks as seen on TV, and one of the best tracks I've ever seen, did not have to change anything, you pederia give me a hint on how to change the plates, congratulations for the great work.
     
  11. TTM75

    TTM75
    Premium

    Messages:
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    It's also easy to add new textures to game with Ryder's Pssg editor. Example, open objectstextures, find and click on pirelli_board_a.tga and then click on add, then rename pirelli_board_a.tga_2 to zepter_board_a.tga and save file. Open patchup_op file and do same things as before with objectstextures file and then import/replace pirelli logo with zepter logo. Last step is open objects file and find example monaco_sponsor_aa_01 and click on second shaderinput and change texture name from ....textures.pssg#pirelli_board_a.tga to .....zepter_board_a.tga. Now you have new texture in game, so it's possible to add different textures to bridges and armco etc...
     
  12. marcusm

    marcusm

    Messages:
    76
    Ratings:
    +62

    I modified the texture of the track at Spa-Francorchamps in 2013 with PSSG, only modified, I think it was cool, but put objects like plate and complicated, you could give me a step by step.

    hug