• “Just being a mediocre driver has never been my ambition. That's not my style” ― Michael Schumacher
  1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. Dear Guest. Follow RaceDepartment on Twitter, Facebook, Instagram, Twitch, Steam and YouTube.

Moding problem

Discussion in 'F1 2016 - The Game' started by Breidod, Dec 21, 2016.

  1. Breidod

    Breidod

    Messages:
    1
    Ratings:
    +0
    Hey,

    i wanted to start moding on f1 2016.
    as i expectet it was the same as 2015.
    but the changes didnt apply, i tryed giving manor 2 times the power and 100kg less but the times dindnt improve. The same with other teams.

    does somebody know why this happens?

    my way of doing it:
    • used the Ego ERP Archiver (E:\Steam\SteamApps\common\F1 2016\f1_2016_vehicle_package\teams\marussia\handling)
    • used Ego File Converter on the temp file
    • edite and saved as marussia!!!temp000.vtf
    • import all (it was succesfull)
    • saved it (marussia.vtf.erp)
     
  2. CW.

    CW.

    Messages:
    357
    Ratings:
    +114
    Go to F1 2016\asset_groups/f1_2016_vehicle_package\teams\marussia/wep
    open .erp
    inside the .erp there is a marussia.vtf file - edit that