Hello guys I want to write an editor for those BML files that are inside those .MIX files. I have found the tool to unpack the mix files and have opened the BML files in a hex editor and understood that there are many null bytes scattered around there (like every 2nd byte is a null byte that can be ignored). But where exactly do the values start? and in what format must they be interpreted? If anyone could share some experience/info about those BML files, I would be happy to write a very simple to use editor for them.