• "Bwoah." - Generic Kimi Quotes.
  1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. If you have any questions, please don't hesitate to ask. There's no such thing as a stupid question.

Mod and league information

Discussion in 'Formula SimRacing' started by taita87, Apr 9, 2013.

  1. taita87

    taita87

    Messages:
    17
    Ratings:
    +0
    Hi all.

    I am here cause I am experiencing some issue with my own league...
    I am running RFE plugins with F1RFT 2012 MP (modded physics) but we are experiencing micro shutter and lagging problems during the races (20 people)...

    Do you use a RFT based mod? Do you use RFE?
     
  2. Johannes Kunkel

    Johannes Kunkel

    Messages:
    856
    Ratings:
    +619
    Hi,

    we use the F1RFT 2012 Carmodels for our Mod, but no RFE.
    We also use heavily modified .gen files to improve the performance and prevent runtime errors as much as possible.
     
  3. taita87

    taita87

    Messages:
    17
    Ratings:
    +0
    Oh thank you...
    I don't know…is it possible to download your mod to see and try what you've changed? I saw in other post that you mentioned this possibility after asking to you...
    The physics hdv is not necessary, I mean, I just would want to see what you've changed about the performance...
     
  4. taita87

    taita87

    Messages:
    17
    Ratings:
    +0
    thank you :)