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Mods MGP BML File Editor 2.5.3b

Edit the BML files more easily

  1. Dyego JhOu

    Dyego JhOu

    Messages:
    345
    Ratings:
    +104
    • Love Love x 3
    • Like Like x 2
  2. Giovaneveterano

    Giovaneveterano
    Premium

    Messages:
    1,286
    Ratings:
    +430
    This tool is a Legendary one, same level as MixFile Remixer.
    Love it :thumbsup:
     
    • Like Like x 1
  3. Dyego JhOu

    Dyego JhOu

    Messages:
    345
    Ratings:
    +104
    Thx! :D

    I hope this improves the time for modding and bring new people to modding too ;)
     
    • Like Like x 2
    • Agree Agree x 1
  4. Dyego JhOu

    Dyego JhOu

    Messages:
    345
    Ratings:
    +104
  5. Dyego JhOu

    Dyego JhOu

    Messages:
    345
    Ratings:
    +104
    Now you can copy the variables to another file and make the bikes with specific behaviors to each one:

    Variable MXRider :: Properties copied from DEFAULTBIKEMOTOGP.BML
    upload_2016-6-30_20-24-56.png

    To MOTOGP_YAMAHA_M1_2016.BML
    upload_2016-6-30_20-25-37.png

    Just open two or more windows and copy what you want (like you copy a text). :thumbsup:
     
    • Like Like x 1
    • Love Love x 1
  6. Jonix

    Jonix

    Messages:
    889
    Ratings:
    +369
    Thanks, best thing I have ever seen for MotoGP in racedepartment
     
    • Like Like x 1
  7. MxWayGamer

    MxWayGamer

    Messages:
    31
    Ratings:
    +7
    It will be perfect if you add the possibility to reorganize the different entities in the BML file with clic and drop
     
  8. Giovaneveterano

    Giovaneveterano
    Premium

    Messages:
    1,286
    Ratings:
    +430
    Nah, would be better in Material Design :D
     
  9. Dyego JhOu

    Dyego JhOu

    Messages:
    345
    Ratings:
    +104
  10. Dyego JhOu

    Dyego JhOu

    Messages:
    345
    Ratings:
    +104
    It is no a drag-and-drop but i think that (1.8b) should be enough :thumbsup:

    What is Material Design?
     
  11. Giovaneveterano

    Giovaneveterano
    Premium

    Messages:
    1,286
    Ratings:
    +430
    • Haha Haha x 1
  12. Dyego JhOu

    Dyego JhOu

    Messages:
    345
    Ratings:
    +104
  13. Dyego JhOu

    Dyego JhOu

    Messages:
    345
    Ratings:
    +104
  14. StrobeGamingProject

    StrobeGamingProject

    Messages:
    56
    Ratings:
    +7
    Hi, i was wondering if it's possible to edit team names and liveries as I am hoping to edit the 2015 season and replace it with the World Superbike teams and riders for a youtube series.
    However, i'm not sure if it's possible, is it?
     
  15. Dyego JhOu

    Dyego JhOu

    Messages:
    345
    Ratings:
    +104
    You mean edit the *.ZTS files?
     
  16. StrobeGamingProject

    StrobeGamingProject

    Messages:
    56
    Ratings:
    +7
    i'm not sure, basically all i want to do is change the Motogp 2015 riders, teams and liveries to World Superbikes riders, teams and liveries.
    I have done all the liveries, numbers, and rider gear however when i change some of the .bml files for the riders names and team names it just crashes the game. i've been trying on this for about 3 weeks now, and i'm starting to wonder if it's even possible.
     
    • Like Like x 1
  17. Dyego JhOu

    Dyego JhOu

    Messages:
    345
    Ratings:
    +104
    Man... i dont know if this is possible. Several names in bml files are ids... i don't think that can be changed without change something on game's soucecode... But who knows!? :D

    Only thing that i know is that the names who appears in screen when you choose a rider or a team is stored in DB.ZTS in menu.mix...
     
    • Like Like x 1
  18. Xtra-Large22

    Xtra-Large22

    Messages:
    311
    Ratings:
    +66
    IF is possible and IF you can do that , we have a WINNER here for sure :):):) , Really interesting in that , tell us the result , when you try , and Good Luck ;)
     
  19. Dyego JhOu

    Dyego JhOu

    Messages:
    345
    Ratings:
    +104
  20. Dyego JhOu

    Dyego JhOu

    Messages:
    345
    Ratings:
    +104