b207.
I put the Audi DTM into the t10 at Imola, p9 to be precise....I also noticed that p1 was 8tenths faster than p2, which seems odd, but you never know.
I felt the Audi was one of the better cars in b189, so I tried to see what I could do at Imola, and whilst my time seems okay, the car is still a fair way from where it needs to be....I was using default set which is miles better than it was months ago{FFB etc}
I tried to drive the 1990 stock car at Imola, but that thing feels like it's 2400kg, so I'll have to work on set up for it, but the cars still feel lightweight to me in the sim stakes.
As I said before, just a few yrs ago, I was driving Toca3 with a KB, so from that to this with a G27 is night and day, as such, with the quality of the GFX, this certainly deserves to sell well as a racing game, but I'm far from convinced this will be a sim....I mean, there's a lot there atm in terms of car behaviour, but it just doesn't go far enough.
When I first drove Game Stock Car, I was doing quite a few laps, but it didn't take me long to do my personal best times because of the sync of physics and FFB, ie, it was strong and precise, so you could quickly find your limit, and the 88 mac down the main straight at Interlagos kicked like a mule under brakes....but pcars kicks like a puppy dog.
That said, this drives very well as a simcade, so if you're into driving games, buy in, and from now on, once you've dled a build, you only have to patch it each successive time, so no 3gig dls every week-month anymore.
EDIT....actually, I'm not certain the patching policy applies to jr builds, maybe it's everything above.