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Tracks Lime Rock Park [Deleted]

Discussion in 'Assetto Corsa Mods' started by thestrobe8, May 13, 2014.

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  1. [​IMG]
    Last edited: May 15, 2014
  2. Andreas Knöpke

    Andreas Knöpke
    GT3 is where it's at! Premium Member

    How many pit boxes?

    EDIT: The layout without any chicanes is boring :D
    Last edited: May 13, 2014
  3. for replays seems the conversion need to decrypt the ai files and create an ai line

    contact kegetys for more info
  4. What is the app to record the lap times?
  5. Bram

    Roaring Pipes Maniacs | #27 Staff Premium Member

    You should make that a separate thread i think
  6. I make it here because i'm talking about this specific app used in this video.
    It is a simple question for a simple answer, but i will make a new thread.
  7. i managed to create a track cameras, but this forum seems to not allowe me to upload, the problem is that we need the fast lane ai file, i did one just to be able to do the cameras, but i think it's not a good line since one ai just went off track.

    The track: the track is good for except couple things, graphically it needs better work, it needs to improve, on the grass,
    And the kerbs are way too high, you go over one of them and you go flying with formulas, and with street cars

    i hope this track can be improved in those departments, cause it's really good for racing
  8. AND MORE PITSPOTS!!! It's an easy addition so I see no reason not to add more.... and yeah, the grass texture and curbs need some work.
    • Like Like x 2
  9. Albert cameras for nords would be awesome :)
  10. Instalation please?
  11. track or cameras, cameras go in the tracks data folder
  12. Thanks!
  13. yeah awesome amount of work xD
    • Like Like x 2
  14. TYVMuch
  15. Cote Dazur

    Cote Dazur
    AC Addict

    I have a AI fast lane to share, I will upload the fast lane file .rar for Lime Rock in AC Misc. section.
    Last edited: May 15, 2014
    • Like Like x 2
  16. Hello the track is a lot of fun, thanks for making it available. I have found that if I try to make an AI race with this, or any modded track the AI never move and then retire. Is this the case for everyone and is just something we are waiting for Kunos to fix? Or is this something I am doing wrong? I appreciate anyone's help on this matter.
  17. you need the fast_lane.ai

    i guess
    • Agree Agree x 1
  18. that worked, thanks!
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