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Let's hope for a native triple monitor support lice AC or iRacing...

Discussion in 'Project CARS 2' started by VFX Pro, Jun 16, 2017.

  1. VFX Pro

    VFX Pro

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    No footage is showing such true simulation feature yet :(
     
  2. Fanapryde

    Fanapryde

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    It has been confirmed though, several times...
     
    • Like Like x 2
  3. Marcva

    Marcva

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    Seems to me like it's time to save up for a vr rig...
     
  4. Steve Adams

    Steve Adams

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    With the NDA over can we please get some screen shots of the new triple screen settings and some videos of it in action?
     
  5. Kyle Pearson

    Kyle Pearson

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    There is a screenshot of it on the official forum. I'd post a link, but IIRC, those are not allowed. Easy to find though..
     
  6. Steve Adams

    Steve Adams

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    Thanks but I cannot find it. Is it is their General Discussion forum or is it in a place for members only access? Could you tell me the name of the thread it is in?
     
  7. DayGlow

    DayGlow
    Hired Goon Premium

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    About 30 seconds in you can see there is a triple screen setup option on the screen
     
    • Like Like x 1
  8. Manwith Noname

    Manwith Noname

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    I think SMS are trolling people. A very large complaint in the first game was setting up the FFB, not just the number of sliders but the terminology used. That was fine for me, I understand clipping, compression and various audio / signal terms but....

    Gain, Tone and Volume!? Two of these might aswell be the same thing as far as a FFB signal goes (Don't get me wrong, in audio, on a mixer, there's something very different between gain and volume but I don't see how these are analogous to FFB) . Where's the minimum torque setting? What's wrong with the usual FFB terminology? I can feel a two handed facepalm coming on. Why lord, why?

    Sorry it's so off topic from the triple screen but that video triggered me.
     
  9. Kyle Pearson

    Kyle Pearson

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    • Like Like x 2