July Development Roadmap Released for rFactor 2!

Paul Jeffrey

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rFactor 2 July Dev Update 2.jpg

Studio 397 have revealed their latest 'development roadmap' detailing the future of the rFactor 2 simulation, as planned during the month of July.


With development pushing ahead at full steam, Studio397 have revealed what the future looks like for rFactor2 in the coming weeks and months..


Competition
As we previously announced, McLaren’s World’s Fastest Gamer starts soon, and we are really excited that rFactor 2 was chosen as the flagship qualifying platform. This competition aligns with the overall competition structure that we are currently building, allowing tournament style events that extend all the way to a license progression system. Our competition platform will be unique in many ways: we will have our own structured competition and, in addition, support the community. We actively believe in the strength of our community to run outstanding events, both online and onsite. Specifically, APIs will be made available to allow sanctioned leagues/competitions to integrate with our overall structure, providing visibility and consistency. We are also developing our license structure based on an overall percentage rating and a system that penalizes drivers for off-track or bad driving by giving time penalties instead of relying on an independent safety rating.

Content
We have some even more exciting news: it’s no secret that we are releasing a McLaren GT car. And now, we are pleased to announce that it will be….drum roll please… the awesome McLaren 650s GT3!

This McLaren will be used in the World’s Fastest Gamer competition and will be available for you all as a paid item in our upcoming item store at the start of August. We’re really excited to launch with this car, which was developed in close cooperation with McLaren. But that’s not all! This car will also be part of a soon-to-be-released wider pack, reaffirming our ambition to align our content! What a tease!

Many of you saw our rendition of Zandvoort at the Max Verstappen days. Since then, we have optimised and further enhanced the track. Like the McLaren above, Zandvoort will be used in the World’s Fastest Gamer competition and will be released as a free addition. Check out some screens below!

rFactor 2 July Dev Update.jpg

rFactor 2 July Dev Update 2.jpg
rFactor 2 July Dev Update 3.jpg
rFactor 2 July Dev Update 4.jpg


Additionally, we are working on some new significant track projects and will share more in the next couple of months.
DX11

Ever since the beginning of the year, we’ve showed you the evolution of our DX11 graphics engine. Right now, we’re close to the point where we are happy enough with the visuals and performance of this engine to soon switch it to become the default. We will keep the DX9 engine around as an option for a little while longer, at least until we’ve rolled out the new overlays (see below). This also does not mean we are done developing the engine. We still have many bigger and smaller improvements to make it look better, and we will keep pushing those out in the upcoming months. At this point, we would also like to thank everybody who actively participated in our open beta. Your input was very helpful and allowed us to improve the whole engine, and VR mode, a lot quicker and better.

UI
Not only are we putting the final touches on our in-game user interface, as you have read above, we are also about to roll out the first parts of the new competition infrastructure, which will fit right in with the new UI. To show you some of the last details we are currently working on, we’ve captured two details of the UI, starting with the calibration screen for your wheel and pedals. As you know, you could always calibrate axes visually, but when specifying the ranges of motion and the deadzones, you had to physically move your wheel or pedal in the right position to set such a limit. Now we’ve included not only the exact numbers, but you can also directly edit them to fine tune them exactly the way you want without having to mess around with text files.

rF2 UI Clutch.png

A second detail we’d like to show is what we’ve done with the garage setup screens. There was already a way to compare, and we made that a bit smarter, but we also added a quick way for you to see what changes you made to the current setup compared with the one you saved last. In the shot, you see two gear ratios that have an orange font. Those are ratios you’ve changed. That way you can quickly get an overview. It’s little things like this we are still tweaking. We know it’s taking a bit longer than you, and we, anticipated, but the wait is almost over!


rf2 Gears UI.png


Physics
One of the things we have been working on over the last few months is our tyre model. You may have noticed some changes in the latest version of the Radical, and you will also see them in the upcoming McLaren. These updates reflect our work on improving accurate tyre fidelity. We have a number of tyre updates underway, making one of the best tyre models in consumer racing simulation even better.

Overlays
We have been working hard to create a solution for overlays. As you know, we aren’t great fans of rendering over rFactor 2 screens as this can cause issues that become hard for us to resolve. We have built a solution using HTML. Shortly, we will be allowing 3rd parties to develop their own overlays, not just for broadcast, but for in-game HUDS through an API.

Misc
For those of you who don’t know, this year’s Sim Expo will be held on the 16/17th September at Nurburgring – another great chance for all of sim racing to come together. We will be there, of course, showcasing some cool future features and content, so make sure you pop by!


rFactor 2 can be purchased from the Steam platform right now and is available exclusively for PC.

Check out the rFactor 2 sub forum here at RaceDepartment for all the latest news and discussion with regards to the simulation. You can take part in lively debates with fellow rFactor 2 fans and take part in some great Club and League racing events..! Head over to the forum now and share the love this simulation so very much deserves...

Happy with the new roadmap update? Looking forward to seeing the changes filter through to the sim? Let us know in the comments section below!
 
yes u can do that, just dont update the game, but why did u complain in the first place?

i did not complain.. i shared some points that makes me worry
why? are you working for them? attorney??
no man, i do want to see the game evolve... but not in the sense that kills it.. that's all

and this late mod... is a sign for me.. to worry
i did not find it to be any good
i expected more
 
i did not complain.. i shared some points that makes me worry
why? are you working for them? attorney??
no man, i do want to see the game evolve... but not in the sense that kills it.. that's all

and this late mod... is a sign for me.. to worry
i did not find it to be any good
i expected more
its in better shape than ever but they need to sell dlcs to get dosh for development. Most folks have good time with dx11 beta, its far from being dead. Stick to dx9 and look to the future

btw whats ur fps in assetto?
 
i have steady 70 to 90 fps in AC
i have with dx9 in rf2 .. 70 to 100fps (except when a race starts with many drivers.. it goes sometimes to 50... and after goes up again)

in dx11 last time i checked is UNPLAYABLE

Sure, it looks good.. looks great actually... i played with just one monitor at 1080x1920
but far from being optimized
very far.. i believe
 
i have steady 70 to 90 fps in AC
i have with dx9 in rf2 .. 70 to 100fps (except when a race starts with many drivers.. it goes sometimes to 50... and after goes up again)

in dx11 last time i checked is UNPLAYABLE

Sure, it looks good.. looks great actually... i played with just one monitor at 1080x1920
but far from being optimized
very far.. i believe

IT'S PLAYABLE. Just checked.

Upgrade potato. In AC I have 100+ fps at full graphics with budget pc.
 
Happy with the new roadmap update?

For the most part yes, they are always a good read and it's a great way to see what's planned in the short term. This one is no different, clearly the UI is taking longer than they had hoped but it'll get there in the end. The McLaren sounds good, new free track, decent Penalty system potentially, all looks good from here.

Looking forward to seeing the changes filter through to the sim?

I'm actually looking for more information on current issues to be dealt with actually and that leads to this:
- News on the Radical update has fallen silent, the AI fix that is desperately needed for said Radicals is nowhere to be seen. To even release the car with the AI as it was is (I'm sorry to say) quite frankly poor, even the most basic Modder would be embarrassed to release AI that clearly needed better fine tuning. So quite how that got through internal testing is beyond me, but also to still not have a hotfix for it is troubling really...that and the lack of a Talent File which sets the AI apart with Individuality, that also leads me too...
- The Civics lack of a Talent File, now this is a 2minute Hotfix job...Fact!...Because the ISI version had the Talent file, all it needs doing is moving to the S397 updated content and voila. But nothing to be seen or heard and this disappoints me it must be said.
- Malaysia North lack of a BLOCK Path, again related to AI and again a very quick fix but no hotfix to be seen.

Don't get me wrong, I fully understand and respect S397s vision for RF2 and I support them, they are obviously hard at work on DX11 but a long that way they have updated content as well and it's time for some of these nuances to be Hotfixed and dealt with sooner rather than later (especially when they could be done in such a short amount of time). I guess that's where Priorities lie, they obviously have their own way of prioritising and that differs from mine, I can live with that so just posting my thoughts on the subject.

Other than that I'm loving RF2 and S397s involvement, looking forward immensely to the near future.
 
we at prestogp had problems moving from race07 to rf2 due to the amount of outdated pc's people were running, im sorry but eventually folk need to come out of the stone age and upgrade, i mean when was dx9 released? back in win xp days or so, jeez, i and many more could probably run win xp and dx9 games on our phones nowadays :laugh:
 
...right!
AC with PP settings Off gives me 100 +Fps.
Rf2 - settings Low to mid with max.
15 cars struggles to get a stabile framerate.
Night Race or changing weather is Not playable on a Pc from 2015.I bought the Dx9 Version then..nothing Changed tilll today.
And because the devs are not able to fix fullscreen Bug in Laptops with 2 gfx cards i can not Test the dx11 Version.Stick to GPL.The Same discussion was held when GPL came out 1998.Nobody could get 30 frames.Three Voodoo Cards later and massiv
Hardware Upgrades did the Trick.1000 Dollars.
Not with me this time.
DC
 
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my pc has less than a year, and it's quite good
the graphic card could be better though...
but, it manages to run all sims i know in max (full hd, not 4k) with just one monitor
with three, i have to reduce some candy (which is normal)

the thing is.. why can i have decent fps with AC (with three monitors), for example, and very very very low fps when playing the dx11 (three monitors) version of rf2? with just one monitor works fine (less fps than the dx9 and assetto by far, but works fine)

is it my pc? ... no it is not...
it's yet to be optimized dx11 version of rf2... plain and simple
 
...right!
AC with PP settings Off gives me 100 +Fps.
Rf2 - settings Low to mid with max.
15 cars struggles to get a stabile framerate.
Night Race or changing weather is Not playable on a Pc from 2015.I bought the Dx9 Version then..nothing Changed tilll today.
And because the devs are not able to fix fullscreen Bug in Laptops with 2 gfx cards i can not Test the dx11 Version.Stick to GPL.
DC.

exactly!!!!!
 
hey i dont mean to put anyone down if they cant afford an upgrade or anything but when most people moan about something and hundreds of others dont then is it not possible its your own pc's configuration? it may not be but it usually is in my experience.

also my pc is now 3 years old, i saved and saved until i could buy the best pc i could at the time, ended up with a 4790k, 16gb ram and a gtx980 and ssd drive, if people can spend the money on all the sims going and other games then surely they can put a bit aside to upgrade their pc when its needed. even buying 2nd hand stuff can be huge upgrades to many.

@Rick Lopes whats sad about my post?, its the truth and factual, im deffo starting to think your just moaning for the sake of moaning, if your saying you bought a pc a year ago and it struggles then im sorry but your no good at setting up a pc or whatever games and programs you run, like i just said mines 3 years old and runs these games flawlessly with mostly max setting with 1080p and triples.
 
we at prestogp had problems moving from race07 to rf2 due to the amount of outdated pc's people were running, im sorry but eventually folk need to come out of the stone age and upgrade, i mean when was dx9 released? back in win xp days or so, jeez, i and many more could probably run win xp and dx9 games on our phones nowadays :laugh:
Same dylema in EEC. I want our leagues to go from AMS to rF2 but I know some poeple will stay behind because they dont want to upgrade.
And not even much is needed, I mean... I plan to upgrade my PC (tho will be very hard) soon if PC2 is good enough, otherwise rF2 DX11 in high-med settings 50+fps (40 cars on track) with an i3 2100 and a R7 360 is good enough and it is good enough for Assetto too. So sometimes I really wonder what kind of system people are running
 
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hey i dont mean to put anyone down if they cant afford an upgrade or anything but when most people moan about something and hundreds of others dont then is it not possible its your own pc's configuration? it may not be but it usually is in my experience.

also my pc is now 3 years old, i saved and saved until i could buy the best pc i could at the time, ended up with a 4790k, 16gb ram and a gtx980 and ssd drive, if people can spend the money on all the sims going and other games then surely they can put a bit aside to upgrade their pc when its needed. even buying 2nd hand stuff can be huge upgrades to many.

@Rick Lopes whats sad about my post?, its the truth and factual, im deffo starting to think your just moaning for the sake of moaning, if your saying you bought a pc a year ago and it struggles then im sorry but your no good at setting up a pc or whatever games and programs you run, like i just said mines 3 years old and runs these games flawlessly with mostly max setting with 1080p and triples.

so you run rf2 dx11 version with triples with no problem?... i can't
the said if the premisse that if anything is wrong is one's pc
 
Intel i5 or Intel i7 and only 2 cores are used.
ha,ha...
I'm 50 years old an built PC since 1999.
And i am to stupid to Set Up a System...
My,Oh,my.... This ist foolish.
i can renounce DX11 effects completly.
 

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